using ARMeilleure.Memory; using System.Runtime.Versioning; namespace Ryujinx.Cpu.AppleHv { [SupportedOSPlatform("macos")] public class HvEngine : ICpuEngine { private readonly ITickSource _tickSource; public HvEngine(ITickSource tickSource) { _tickSource = tickSource; } /// public ICpuContext CreateCpuContext(IMemoryManager memoryManager, bool for64Bit) { return new HvCpuContext(_tickSource, memoryManager, for64Bit); } } }