using Avalonia; using Avalonia.Collections; using Avalonia.Controls.ApplicationLifetimes; using Avalonia.Platform.Storage; using Avalonia.Threading; using DynamicData; using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Models; using Ryujinx.Common.Configuration; using Ryujinx.Common.Logging; using Ryujinx.Common.Utilities; using Ryujinx.HLE.HOS; using System; using System.IO; using System.Linq; namespace Ryujinx.Ava.UI.ViewModels { public class ModManagerViewModel : BaseModel { private readonly string _modJsonPath; private AvaloniaList _mods = new(); private AvaloniaList _views = new(); private AvaloniaList _selectedMods = new(); private string _search; private readonly ulong _applicationId; private readonly IStorageProvider _storageProvider; private static readonly ModMetadataJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions()); public AvaloniaList Mods { get => _mods; set { _mods = value; OnPropertyChanged(); OnPropertyChanged(nameof(ModCount)); Sort(); } } public AvaloniaList Views { get => _views; set { _views = value; OnPropertyChanged(); } } public AvaloniaList SelectedMods { get => _selectedMods; set { _selectedMods = value; OnPropertyChanged(); } } public string Search { get => _search; set { _search = value; OnPropertyChanged(); Sort(); } } public string ModCount { get => string.Format(LocaleManager.Instance[LocaleKeys.ModWindowHeading], Mods.Count); } public ModManagerViewModel(ulong applicationId) { _applicationId = applicationId; _modJsonPath = Path.Combine(AppDataManager.GamesDirPath, applicationId.ToString("x16"), "mods.json"); if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop) { _storageProvider = desktop.MainWindow.StorageProvider; } LoadMods(applicationId); } private void LoadMods(ulong applicationId) { Mods.Clear(); SelectedMods.Clear(); string[] modsBasePaths = [ModLoader.GetSdModsBasePath(), ModLoader.GetModsBasePath()]; foreach (var path in modsBasePaths) { var modCache = new ModLoader.ModCache(); ModLoader.QueryContentsDir(modCache, new DirectoryInfo(Path.Combine(path, "contents")), applicationId); foreach (var mod in modCache.RomfsDirs) { var modModel = new ModModel(mod.Path.Parent.FullName, mod.Name, mod.Enabled); if (Mods.All(x => x.Path != mod.Path.Parent.FullName)) { Mods.Add(modModel); } } foreach (var mod in modCache.RomfsContainers) { Mods.Add(new ModModel(mod.Path.FullName, mod.Name, mod.Enabled)); } foreach (var mod in modCache.ExefsDirs) { var modModel = new ModModel(mod.Path.Parent.FullName, mod.Name, mod.Enabled); if (Mods.All(x => x.Path != mod.Path.Parent.FullName)) { Mods.Add(modModel); } } foreach (var mod in modCache.ExefsContainers) { Mods.Add(new ModModel(mod.Path.FullName, mod.Name, mod.Enabled)); } } Sort(); } public void Sort() { Mods.AsObservableChangeSet() .Filter(Filter) .Bind(out var view).AsObservableList(); _views.Clear(); _views.AddRange(view); SelectedMods = new(Views.Where(x => x.Enabled)); OnPropertyChanged(nameof(ModCount)); OnPropertyChanged(nameof(Views)); OnPropertyChanged(nameof(SelectedMods)); } private bool Filter(object arg) { if (arg is ModModel content) { return string.IsNullOrWhiteSpace(_search) || content.Name.ToLower().Contains(_search.ToLower()); } return false; } public void Save() { ModMetadata modData = new(); foreach (ModModel mod in Mods) { modData.Mods.Add(new Mod { Name = mod.Name, Path = mod.Path, Enabled = SelectedMods.Contains(mod), }); } JsonHelper.SerializeToFile(_modJsonPath, modData, _serializerContext.ModMetadata); } public void Delete(ModModel model) { var modsDir = ModLoader.GetApplicationDir(ModLoader.GetSdModsBasePath(), _applicationId.ToString("x16")); var parentDir = String.Empty; foreach (var dir in Directory.GetDirectories(modsDir, "*", SearchOption.TopDirectoryOnly)) { if (Directory.GetDirectories(dir, "*", SearchOption.AllDirectories).Contains(model.Path)) { parentDir = dir; } } if (parentDir == String.Empty) { Dispatcher.UIThread.Post(async () => { await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue( LocaleKeys.DialogModDeleteNoParentMessage, parentDir)); }); return; } Logger.Info?.Print(LogClass.Application, $"Deleting mod at \"{model.Path}\""); Directory.Delete(parentDir, true); Mods.Remove(model); OnPropertyChanged(nameof(ModCount)); Sort(); } private void AddMod(DirectoryInfo directory) { string[] directories; try { directories = Directory.GetDirectories(directory.ToString(), "*", SearchOption.AllDirectories); } catch (Exception exception) { Dispatcher.UIThread.Post(async () => { await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue( LocaleKeys.DialogLoadFileErrorMessage, exception.ToString(), directory)); }); return; } var destinationDir = ModLoader.GetApplicationDir(ModLoader.GetSdModsBasePath(), _applicationId.ToString("x16")); // TODO: More robust checking for valid mod folders var isDirectoryValid = true; if (directories.Length == 0) { isDirectoryValid = false; } if (!isDirectoryValid) { Dispatcher.UIThread.Post(async () => { await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogModInvalidMessage]); }); return; } foreach (var dir in directories) { string dirToCreate = dir.Replace(directory.Parent.ToString(), destinationDir); // Mod already exists if (Directory.Exists(dirToCreate)) { Dispatcher.UIThread.Post(async () => { await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue( LocaleKeys.DialogLoadFileErrorMessage, LocaleManager.Instance[LocaleKeys.DialogModAlreadyExistsMessage], dirToCreate)); }); return; } Directory.CreateDirectory(dirToCreate); } var files = Directory.GetFiles(directory.ToString(), "*", SearchOption.AllDirectories); foreach (var file in files) { File.Copy(file, file.Replace(directory.Parent.ToString(), destinationDir), true); } LoadMods(_applicationId); } public async void Add() { var result = await _storageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions { Title = LocaleManager.Instance[LocaleKeys.SelectModDialogTitle], AllowMultiple = true, }); foreach (var folder in result) { AddMod(new DirectoryInfo(folder.Path.LocalPath)); } } public void DeleteAll() { foreach (var mod in Mods) { Delete(mod); } Mods.Clear(); OnPropertyChanged(nameof(ModCount)); Sort(); } public void EnableAll() { SelectedMods = new(Mods); } public void DisableAll() { SelectedMods.Clear(); } } }