using System;
using System.Collections.Concurrent;
namespace Ryujinx.Audio.Renderer.Utils
{
///
/// A simple generic message queue for unmanaged types.
///
/// The target unmanaged type used
public class Mailbox : IDisposable where T : unmanaged
{
private readonly BlockingCollection _messageQueue;
private readonly BlockingCollection _responseQueue;
public Mailbox()
{
_messageQueue = new BlockingCollection(1);
_responseQueue = new BlockingCollection(1);
}
public void SendMessage(T data)
{
_messageQueue.Add(data);
}
public void SendResponse(T data)
{
_responseQueue.Add(data);
}
public T ReceiveMessage()
{
return _messageQueue.Take();
}
public T ReceiveResponse()
{
return _responseQueue.Take();
}
public void Dispose()
{
GC.SuppressFinalize(this);
Dispose(true);
}
protected virtual void Dispose(bool disposing)
{
if (disposing)
{
_messageQueue.Dispose();
_responseQueue.Dispose();
}
}
}
}