using Ryujinx.Audio.Renderer.Common;
using Ryujinx.Audio.Renderer.Parameter;
using Ryujinx.Audio.Renderer.Parameter.Sink;
using Ryujinx.Audio.Renderer.Server.MemoryPool;
using Ryujinx.Audio.Renderer.Server.Upsampler;
using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace Ryujinx.Audio.Renderer.Server.Sink
{
///
/// Server information for a device sink.
///
public class DeviceSink : BaseSink
{
///
/// The downmix coefficients.
///
public float[] DownMixCoefficients;
///
/// The device parameters.
///
public DeviceParameter Parameter;
///
/// The upsampler instance used by this sink.
///
/// Null if no upsampling is needed.
public UpsamplerState UpsamplerState;
///
/// Create a new .
///
public DeviceSink()
{
DownMixCoefficients = new float[4];
}
public override void CleanUp()
{
UpsamplerState?.Release();
UpsamplerState = null;
base.CleanUp();
}
public override SinkType TargetSinkType => SinkType.Device;
public override void Update(out BehaviourParameter.ErrorInfo errorInfo, in SinkInParameter parameter, ref SinkOutStatus outStatus, PoolMapper mapper)
{
Debug.Assert(IsTypeValid(in parameter));
ref DeviceParameter inputDeviceParameter = ref MemoryMarshal.Cast(parameter.SpecificData)[0];
if (parameter.IsUsed != IsUsed)
{
UpdateStandardParameter(in parameter);
Parameter = inputDeviceParameter;
}
else
{
Parameter.DownMixParameterEnabled = inputDeviceParameter.DownMixParameterEnabled;
inputDeviceParameter.DownMixParameter.AsSpan().CopyTo(Parameter.DownMixParameter.AsSpan());
}
Parameter.DownMixParameter.AsSpan().CopyTo(DownMixCoefficients.AsSpan());
errorInfo = new BehaviourParameter.ErrorInfo();
outStatus = new SinkOutStatus();
}
}
}