using System;
using System.Runtime.InteropServices;
using CpuAddress = System.UInt64;
using DspAddress = System.UInt64;
namespace Ryujinx.Audio.Renderer.Server.MemoryPool
{
///
/// Server state for a memory pool.
///
[StructLayout(LayoutKind.Sequential, Size = 0x20, Pack = Alignment)]
public struct MemoryPoolState
{
public const int Alignment = 0x10;
///
/// The location of the .
///
public enum LocationType : uint
{
///
/// located on the CPU side for user use.
///
Cpu,
///
/// located on the DSP side for system use.
///
Dsp,
}
///
/// The CPU address associated to the .
///
public CpuAddress CpuAddress;
///
/// The DSP address associated to the .
///
public DspAddress DspAddress;
///
/// The size associated to the .
///
public ulong Size;
///
/// The associated to the .
///
public LocationType Location;
///
/// Set to true if the is used.
///
[MarshalAs(UnmanagedType.I1)]
public bool IsUsed;
public static unsafe MemoryPoolState* Null => (MemoryPoolState*)IntPtr.Zero.ToPointer();
///
/// Create a new with the given .
///
/// The location type to use.
/// A new with the given .
public static MemoryPoolState Create(LocationType location)
{
return new MemoryPoolState
{
CpuAddress = 0,
DspAddress = 0,
Size = 0,
Location = location,
};
}
///
/// Set the and size of the .
///
/// The .
/// The size.
public void SetCpuAddress(CpuAddress cpuAddress, ulong size)
{
CpuAddress = cpuAddress;
Size = size;
}
///
/// Check if the given and size is contains in the .
///
/// The .
/// The size.
/// True if the is contained inside the .
public readonly bool Contains(CpuAddress targetCpuAddress, ulong size)
{
if (CpuAddress <= targetCpuAddress && size + targetCpuAddress <= Size + CpuAddress)
{
return true;
}
return false;
}
///
/// Translate the given CPU address to a DSP address.
///
/// The .
/// The size.
/// the target DSP address.
public readonly DspAddress Translate(CpuAddress targetCpuAddress, ulong size)
{
if (Contains(targetCpuAddress, size) && IsMapped())
{
ulong offset = targetCpuAddress - CpuAddress;
return DspAddress + offset;
}
return 0;
}
///
/// Is the mapped on the DSP?
///
/// Returns true if the is mapped on the DSP.
public readonly bool IsMapped()
{
return DspAddress != 0;
}
}
}