using Ryujinx.Audio.Renderer.Common;
using Ryujinx.Audio.Renderer.Dsp.State;
using Ryujinx.Audio.Renderer.Parameter;
using Ryujinx.Audio.Renderer.Parameter.Effect;
using Ryujinx.Audio.Renderer.Server.MemoryPool;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using static Ryujinx.Audio.Renderer.Dsp.State.AuxiliaryBufferHeader;
using DspAddress = System.UInt64;
namespace Ryujinx.Audio.Renderer.Server.Effect
{
///
/// Server state for an auxiliary buffer effect.
///
public class AuxiliaryBufferEffect : BaseEffect
{
///
/// The auxiliary buffer parameter.
///
public AuxiliaryBufferParameter Parameter;
///
/// Auxiliary buffer state.
///
public AuxiliaryBufferAddresses State;
public override EffectType TargetEffectType => EffectType.AuxiliaryBuffer;
public override DspAddress GetWorkBuffer(int index)
{
return WorkBuffers[index].GetReference(true);
}
public override void Update(out BehaviourParameter.ErrorInfo updateErrorInfo, in EffectInParameterVersion1 parameter, PoolMapper mapper)
{
Update(out updateErrorInfo, in parameter, mapper);
}
public override void Update(out BehaviourParameter.ErrorInfo updateErrorInfo, in EffectInParameterVersion2 parameter, PoolMapper mapper)
{
Update(out updateErrorInfo, in parameter, mapper);
}
public void Update(out BehaviourParameter.ErrorInfo updateErrorInfo, in T parameter, PoolMapper mapper) where T : unmanaged, IEffectInParameter
{
Debug.Assert(IsTypeValid(in parameter));
UpdateParameterBase(in parameter);
Parameter = MemoryMarshal.Cast(parameter.SpecificData)[0];
IsEnabled = parameter.IsEnabled;
updateErrorInfo = new BehaviourParameter.ErrorInfo();
if (BufferUnmapped || parameter.IsNew)
{
ulong bufferSize = (ulong)Unsafe.SizeOf() * Parameter.BufferStorageSize + (ulong)Unsafe.SizeOf();
bool sendBufferUnmapped = !mapper.TryAttachBuffer(out _, ref WorkBuffers[0], Parameter.SendBufferInfoAddress, bufferSize);
bool returnBufferUnmapped = !mapper.TryAttachBuffer(out updateErrorInfo, ref WorkBuffers[1], Parameter.ReturnBufferInfoAddress, bufferSize);
BufferUnmapped = sendBufferUnmapped && returnBufferUnmapped;
if (!BufferUnmapped)
{
DspAddress sendDspAddress = WorkBuffers[0].GetReference(false);
DspAddress returnDspAddress = WorkBuffers[1].GetReference(false);
State.SendBufferInfo = sendDspAddress + (uint)Unsafe.SizeOf();
State.SendBufferInfoBase = sendDspAddress + (uint)Unsafe.SizeOf();
State.ReturnBufferInfo = returnDspAddress + (uint)Unsafe.SizeOf();
State.ReturnBufferInfoBase = returnDspAddress + (uint)Unsafe.SizeOf();
}
}
}
public override void UpdateForCommandGeneration()
{
UpdateUsageStateForCommandGeneration();
}
}
}