namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard { /// <summary> /// Possible states for the keyboard when running in inline mode. /// </summary> enum InlineKeyboardState : uint { Uninitialized = 0x0, Initializing = 0x1, Ready = 0x2, DataAvailable = 0x3, Completed = 0x4 } }