From ec6cb0abb4b7669895b6e96fd7581c93b5abd691 Mon Sep 17 00:00:00 2001 From: Mary Guillemard <mary@mary.zone> Date: Sat, 2 Mar 2024 12:51:05 +0100 Subject: infra: Make Avalonia the default UI (#6375) * misc: Move Ryujinx project to Ryujinx.Gtk3 This breaks release CI for now but that's fine. Signed-off-by: Mary Guillemard <mary@mary.zone> * misc: Move Ryujinx.Ava project to Ryujinx This breaks CI for now, but it's fine. Signed-off-by: Mary Guillemard <mary@mary.zone> * infra: Make Avalonia the default UI Should fix CI after the previous changes. GTK3 isn't build by the release job anymore, only by PR CI. This also ensure that the test-ava update package is still generated to allow update from the old testing channel. Signed-off-by: Mary Guillemard <mary@mary.zone> * Fix missing copy in create_app_bundle.sh Signed-off-by: Mary Guillemard <mary@mary.zone> * Fix syntax error Signed-off-by: Mary Guillemard <mary@mary.zone> --------- Signed-off-by: Mary Guillemard <mary@mary.zone> --- .../UI/Views/Input/MotionInputView.axaml.cs | 68 ++++++++++++++++++++++ 1 file changed, 68 insertions(+) create mode 100644 src/Ryujinx/UI/Views/Input/MotionInputView.axaml.cs (limited to 'src/Ryujinx/UI/Views/Input/MotionInputView.axaml.cs') diff --git a/src/Ryujinx/UI/Views/Input/MotionInputView.axaml.cs b/src/Ryujinx/UI/Views/Input/MotionInputView.axaml.cs new file mode 100644 index 00000000..1b340752 --- /dev/null +++ b/src/Ryujinx/UI/Views/Input/MotionInputView.axaml.cs @@ -0,0 +1,68 @@ +using Avalonia.Controls; +using FluentAvalonia.UI.Controls; +using Ryujinx.Ava.Common.Locale; +using Ryujinx.Ava.UI.Models; +using Ryujinx.Ava.UI.ViewModels; +using Ryujinx.Common.Configuration.Hid.Controller; +using System.Threading.Tasks; + +namespace Ryujinx.Ava.UI.Views.Input +{ + public partial class MotionInputView : UserControl + { + private readonly MotionInputViewModel _viewModel; + + public MotionInputView() + { + InitializeComponent(); + } + + public MotionInputView(ControllerInputViewModel viewModel) + { + var config = viewModel.Configuration as InputConfiguration<GamepadInputId, StickInputId>; + + _viewModel = new MotionInputViewModel + { + Slot = config.Slot, + AltSlot = config.AltSlot, + DsuServerHost = config.DsuServerHost, + DsuServerPort = config.DsuServerPort, + MirrorInput = config.MirrorInput, + Sensitivity = config.Sensitivity, + GyroDeadzone = config.GyroDeadzone, + EnableCemuHookMotion = config.EnableCemuHookMotion, + }; + + InitializeComponent(); + DataContext = _viewModel; + } + + public static async Task Show(ControllerInputViewModel viewModel) + { + MotionInputView content = new(viewModel); + + ContentDialog contentDialog = new() + { + Title = LocaleManager.Instance[LocaleKeys.ControllerMotionTitle], + PrimaryButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsSave], + SecondaryButtonText = "", + CloseButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsClose], + Content = content, + }; + contentDialog.PrimaryButtonClick += (sender, args) => + { + var config = viewModel.Configuration as InputConfiguration<GamepadInputId, StickInputId>; + config.Slot = content._viewModel.Slot; + config.Sensitivity = content._viewModel.Sensitivity; + config.GyroDeadzone = content._viewModel.GyroDeadzone; + config.AltSlot = content._viewModel.AltSlot; + config.DsuServerHost = content._viewModel.DsuServerHost; + config.DsuServerPort = content._viewModel.DsuServerPort; + config.EnableCemuHookMotion = content._viewModel.EnableCemuHookMotion; + config.MirrorInput = content._viewModel.MirrorInput; + }; + + await contentDialog.ShowAsync(); + } + } +} -- cgit v1.2.3-70-g09d2