From ec6cb0abb4b7669895b6e96fd7581c93b5abd691 Mon Sep 17 00:00:00 2001
From: Mary Guillemard <mary@mary.zone>
Date: Sat, 2 Mar 2024 12:51:05 +0100
Subject: infra: Make Avalonia the default UI  (#6375)

* misc: Move Ryujinx project to Ryujinx.Gtk3

This breaks release CI for now but that's fine.

Signed-off-by: Mary Guillemard <mary@mary.zone>

* misc: Move Ryujinx.Ava project to Ryujinx

This breaks CI for now, but it's fine.

Signed-off-by: Mary Guillemard <mary@mary.zone>

* infra: Make Avalonia the default UI

Should fix CI after the previous changes.

GTK3 isn't build by the release job anymore, only by PR CI.

This also ensure that the test-ava update package is still generated to
allow update from the old testing channel.

Signed-off-by: Mary Guillemard <mary@mary.zone>

* Fix missing copy in create_app_bundle.sh

Signed-off-by: Mary Guillemard <mary@mary.zone>

* Fix syntax error

Signed-off-by: Mary Guillemard <mary@mary.zone>

---------

Signed-off-by: Mary Guillemard <mary@mary.zone>
---
 src/Ryujinx/UI/ViewModels/SettingsViewModel.cs | 614 +++++++++++++++++++++++++
 1 file changed, 614 insertions(+)
 create mode 100644 src/Ryujinx/UI/ViewModels/SettingsViewModel.cs

(limited to 'src/Ryujinx/UI/ViewModels/SettingsViewModel.cs')

diff --git a/src/Ryujinx/UI/ViewModels/SettingsViewModel.cs b/src/Ryujinx/UI/ViewModels/SettingsViewModel.cs
new file mode 100644
index 00000000..bcaa0860
--- /dev/null
+++ b/src/Ryujinx/UI/ViewModels/SettingsViewModel.cs
@@ -0,0 +1,614 @@
+using Avalonia.Collections;
+using Avalonia.Controls;
+using Avalonia.Threading;
+using LibHac.Tools.FsSystem;
+using Ryujinx.Audio.Backends.OpenAL;
+using Ryujinx.Audio.Backends.SDL2;
+using Ryujinx.Audio.Backends.SoundIo;
+using Ryujinx.Ava.Common.Locale;
+using Ryujinx.Ava.UI.Helpers;
+using Ryujinx.Ava.UI.Windows;
+using Ryujinx.Common.Configuration;
+using Ryujinx.Common.Configuration.Hid;
+using Ryujinx.Common.Configuration.Multiplayer;
+using Ryujinx.Common.GraphicsDriver;
+using Ryujinx.Common.Logging;
+using Ryujinx.Graphics.Vulkan;
+using Ryujinx.HLE.FileSystem;
+using Ryujinx.HLE.HOS.Services.Time.TimeZone;
+using Ryujinx.UI.Common.Configuration;
+using Ryujinx.UI.Common.Configuration.System;
+using System;
+using System.Collections.Generic;
+using System.Collections.ObjectModel;
+using System.Linq;
+using System.Net.NetworkInformation;
+using System.Runtime.InteropServices;
+using System.Threading.Tasks;
+using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;
+
+namespace Ryujinx.Ava.UI.ViewModels
+{
+    public class SettingsViewModel : BaseModel
+    {
+        private readonly VirtualFileSystem _virtualFileSystem;
+        private readonly ContentManager _contentManager;
+        private TimeZoneContentManager _timeZoneContentManager;
+
+        private readonly List<string> _validTzRegions;
+
+        private readonly Dictionary<string, string> _networkInterfaces;
+
+        private float _customResolutionScale;
+        private int _resolutionScale;
+        private int _graphicsBackendMultithreadingIndex;
+        private float _volume;
+        private bool _isVulkanAvailable = true;
+        private bool _directoryChanged;
+        private readonly List<string> _gpuIds = new();
+        private KeyboardHotkeys _keyboardHotkeys;
+        private int _graphicsBackendIndex;
+        private int _scalingFilter;
+        private int _scalingFilterLevel;
+
+        public event Action CloseWindow;
+        public event Action SaveSettingsEvent;
+        private int _networkInterfaceIndex;
+        private int _multiplayerModeIndex;
+
+        public int ResolutionScale
+        {
+            get => _resolutionScale;
+            set
+            {
+                _resolutionScale = value;
+
+                OnPropertyChanged(nameof(CustomResolutionScale));
+                OnPropertyChanged(nameof(IsCustomResolutionScaleActive));
+            }
+        }
+
+        public int GraphicsBackendMultithreadingIndex
+        {
+            get => _graphicsBackendMultithreadingIndex;
+            set
+            {
+                _graphicsBackendMultithreadingIndex = value;
+
+                if (_graphicsBackendMultithreadingIndex != (int)ConfigurationState.Instance.Graphics.BackendThreading.Value)
+                {
+                    Dispatcher.UIThread.InvokeAsync(() =>
+                         ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogSettingsBackendThreadingWarningMessage],
+                            "",
+                            "",
+                            LocaleManager.Instance[LocaleKeys.InputDialogOk],
+                            LocaleManager.Instance[LocaleKeys.DialogSettingsBackendThreadingWarningTitle])
+                    );
+                }
+
+                OnPropertyChanged();
+            }
+        }
+
+        public float CustomResolutionScale
+        {
+            get => _customResolutionScale;
+            set
+            {
+                _customResolutionScale = MathF.Round(value, 1);
+
+                OnPropertyChanged();
+            }
+        }
+
+        public bool IsVulkanAvailable
+        {
+            get => _isVulkanAvailable;
+            set
+            {
+                _isVulkanAvailable = value;
+
+                OnPropertyChanged();
+            }
+        }
+
+        public bool IsOpenGLAvailable => !OperatingSystem.IsMacOS();
+
+        public bool IsHypervisorAvailable => OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64;
+
+        public bool DirectoryChanged
+        {
+            get => _directoryChanged;
+            set
+            {
+                _directoryChanged = value;
+
+                OnPropertyChanged();
+            }
+        }
+
+        public bool IsMacOS => OperatingSystem.IsMacOS();
+
+        public bool EnableDiscordIntegration { get; set; }
+        public bool CheckUpdatesOnStart { get; set; }
+        public bool ShowConfirmExit { get; set; }
+        public int HideCursor { get; set; }
+        public bool EnableDockedMode { get; set; }
+        public bool EnableKeyboard { get; set; }
+        public bool EnableMouse { get; set; }
+        public bool EnableVsync { get; set; }
+        public bool EnablePptc { get; set; }
+        public bool EnableInternetAccess { get; set; }
+        public bool EnableFsIntegrityChecks { get; set; }
+        public bool IgnoreMissingServices { get; set; }
+        public bool ExpandDramSize { get; set; }
+        public bool EnableShaderCache { get; set; }
+        public bool EnableTextureRecompression { get; set; }
+        public bool EnableMacroHLE { get; set; }
+        public bool EnableColorSpacePassthrough { get; set; }
+        public bool ColorSpacePassthroughAvailable => IsMacOS;
+        public bool EnableFileLog { get; set; }
+        public bool EnableStub { get; set; }
+        public bool EnableInfo { get; set; }
+        public bool EnableWarn { get; set; }
+        public bool EnableError { get; set; }
+        public bool EnableTrace { get; set; }
+        public bool EnableGuest { get; set; }
+        public bool EnableFsAccessLog { get; set; }
+        public bool EnableDebug { get; set; }
+        public bool IsOpenAlEnabled { get; set; }
+        public bool IsSoundIoEnabled { get; set; }
+        public bool IsSDL2Enabled { get; set; }
+        public bool IsCustomResolutionScaleActive => _resolutionScale == 4;
+        public bool IsScalingFilterActive => _scalingFilter == (int)Ryujinx.Common.Configuration.ScalingFilter.Fsr;
+
+        public bool IsVulkanSelected => GraphicsBackendIndex == 0;
+        public bool UseHypervisor { get; set; }
+
+        public string TimeZone { get; set; }
+        public string ShaderDumpPath { get; set; }
+
+        public int Language { get; set; }
+        public int Region { get; set; }
+        public int FsGlobalAccessLogMode { get; set; }
+        public int AudioBackend { get; set; }
+        public int MaxAnisotropy { get; set; }
+        public int AspectRatio { get; set; }
+        public int AntiAliasingEffect { get; set; }
+        public string ScalingFilterLevelText => ScalingFilterLevel.ToString("0");
+        public int ScalingFilterLevel
+        {
+            get => _scalingFilterLevel;
+            set
+            {
+                _scalingFilterLevel = value;
+                OnPropertyChanged();
+                OnPropertyChanged(nameof(ScalingFilterLevelText));
+            }
+        }
+        public int OpenglDebugLevel { get; set; }
+        public int MemoryMode { get; set; }
+        public int BaseStyleIndex { get; set; }
+        public int GraphicsBackendIndex
+        {
+            get => _graphicsBackendIndex;
+            set
+            {
+                _graphicsBackendIndex = value;
+                OnPropertyChanged();
+                OnPropertyChanged(nameof(IsVulkanSelected));
+            }
+        }
+        public int ScalingFilter
+        {
+            get => _scalingFilter;
+            set
+            {
+                _scalingFilter = value;
+                OnPropertyChanged();
+                OnPropertyChanged(nameof(IsScalingFilterActive));
+            }
+        }
+
+        public int PreferredGpuIndex { get; set; }
+
+        public float Volume
+        {
+            get => _volume;
+            set
+            {
+                _volume = value;
+
+                ConfigurationState.Instance.System.AudioVolume.Value = _volume / 100;
+
+                OnPropertyChanged();
+            }
+        }
+
+        public DateTimeOffset CurrentDate { get; set; }
+        public TimeSpan CurrentTime { get; set; }
+
+        internal AvaloniaList<TimeZone> TimeZones { get; set; }
+        public AvaloniaList<string> GameDirectories { get; set; }
+        public ObservableCollection<ComboBoxItem> AvailableGpus { get; set; }
+
+        public AvaloniaList<string> NetworkInterfaceList
+        {
+            get => new(_networkInterfaces.Keys);
+        }
+
+        public AvaloniaList<string> MultiplayerModes
+        {
+            get => new(Enum.GetNames<MultiplayerMode>());
+        }
+
+        public KeyboardHotkeys KeyboardHotkeys
+        {
+            get => _keyboardHotkeys;
+            set
+            {
+                _keyboardHotkeys = value;
+
+                OnPropertyChanged();
+            }
+        }
+
+        public int NetworkInterfaceIndex
+        {
+            get => _networkInterfaceIndex;
+            set
+            {
+                _networkInterfaceIndex = value != -1 ? value : 0;
+                ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value = _networkInterfaces[NetworkInterfaceList[_networkInterfaceIndex]];
+            }
+        }
+
+        public int MultiplayerModeIndex
+        {
+            get => _multiplayerModeIndex;
+            set
+            {
+                _multiplayerModeIndex = value;
+                ConfigurationState.Instance.Multiplayer.Mode.Value = (MultiplayerMode)_multiplayerModeIndex;
+            }
+        }
+
+        public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this()
+        {
+            _virtualFileSystem = virtualFileSystem;
+            _contentManager = contentManager;
+            if (Program.PreviewerDetached)
+            {
+                Task.Run(LoadTimeZones);
+            }
+        }
+
+        public SettingsViewModel()
+        {
+            GameDirectories = new AvaloniaList<string>();
+            TimeZones = new AvaloniaList<TimeZone>();
+            AvailableGpus = new ObservableCollection<ComboBoxItem>();
+            _validTzRegions = new List<string>();
+            _networkInterfaces = new Dictionary<string, string>();
+
+            Task.Run(CheckSoundBackends);
+            Task.Run(PopulateNetworkInterfaces);
+
+            if (Program.PreviewerDetached)
+            {
+                Task.Run(LoadAvailableGpus);
+                LoadCurrentConfiguration();
+            }
+        }
+
+        public async Task CheckSoundBackends()
+        {
+            IsOpenAlEnabled = OpenALHardwareDeviceDriver.IsSupported;
+            IsSoundIoEnabled = SoundIoHardwareDeviceDriver.IsSupported;
+            IsSDL2Enabled = SDL2HardwareDeviceDriver.IsSupported;
+
+            await Dispatcher.UIThread.InvokeAsync(() =>
+            {
+                OnPropertyChanged(nameof(IsOpenAlEnabled));
+                OnPropertyChanged(nameof(IsSoundIoEnabled));
+                OnPropertyChanged(nameof(IsSDL2Enabled));
+            });
+        }
+
+        private async Task LoadAvailableGpus()
+        {
+            AvailableGpus.Clear();
+
+            var devices = VulkanRenderer.GetPhysicalDevices();
+
+            if (devices.Length == 0)
+            {
+                IsVulkanAvailable = false;
+                GraphicsBackendIndex = 1;
+            }
+            else
+            {
+                foreach (var device in devices)
+                {
+                    await Dispatcher.UIThread.InvokeAsync(() =>
+                    {
+                        _gpuIds.Add(device.Id);
+
+                        AvailableGpus.Add(new ComboBoxItem { Content = $"{device.Name} {(device.IsDiscrete ? "(dGPU)" : "")}" });
+                    });
+                }
+            }
+
+            // GPU configuration needs to be loaded during the async method or it will always return 0.
+            PreferredGpuIndex = _gpuIds.Contains(ConfigurationState.Instance.Graphics.PreferredGpu) ?
+                                _gpuIds.IndexOf(ConfigurationState.Instance.Graphics.PreferredGpu) : 0;
+
+            Dispatcher.UIThread.Post(() => OnPropertyChanged(nameof(PreferredGpuIndex)));
+        }
+
+        public async Task LoadTimeZones()
+        {
+            _timeZoneContentManager = new TimeZoneContentManager();
+
+            _timeZoneContentManager.InitializeInstance(_virtualFileSystem, _contentManager, IntegrityCheckLevel.None);
+
+            foreach ((int offset, string location, string abbr) in _timeZoneContentManager.ParseTzOffsets())
+            {
+                int hours = Math.DivRem(offset, 3600, out int seconds);
+                int minutes = Math.Abs(seconds) / 60;
+
+                string abbr2 = abbr.StartsWith('+') || abbr.StartsWith('-') ? string.Empty : abbr;
+
+                await Dispatcher.UIThread.InvokeAsync(() =>
+                {
+                    TimeZones.Add(new TimeZone($"UTC{hours:+0#;-0#;+00}:{minutes:D2}", location, abbr2));
+
+                    _validTzRegions.Add(location);
+                });
+            }
+
+            Dispatcher.UIThread.Post(() => OnPropertyChanged(nameof(TimeZone)));
+        }
+
+        private async Task PopulateNetworkInterfaces()
+        {
+            _networkInterfaces.Clear();
+            _networkInterfaces.Add(LocaleManager.Instance[LocaleKeys.NetworkInterfaceDefault], "0");
+
+            foreach (NetworkInterface networkInterface in NetworkInterface.GetAllNetworkInterfaces())
+            {
+                await Dispatcher.UIThread.InvokeAsync(() =>
+                {
+                    _networkInterfaces.Add(networkInterface.Name, networkInterface.Id);
+                });
+            }
+
+            // Network interface index  needs to be loaded during the async method or it will always return 0.
+            NetworkInterfaceIndex = _networkInterfaces.Values.ToList().IndexOf(ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value);
+
+            Dispatcher.UIThread.Post(() => OnPropertyChanged(nameof(NetworkInterfaceIndex)));
+        }
+
+        public void ValidateAndSetTimeZone(string location)
+        {
+            if (_validTzRegions.Contains(location))
+            {
+                TimeZone = location;
+            }
+        }
+
+        public void LoadCurrentConfiguration()
+        {
+            ConfigurationState config = ConfigurationState.Instance;
+
+            // User Interface
+            EnableDiscordIntegration = config.EnableDiscordIntegration;
+            CheckUpdatesOnStart = config.CheckUpdatesOnStart;
+            ShowConfirmExit = config.ShowConfirmExit;
+            HideCursor = (int)config.HideCursor.Value;
+
+            GameDirectories.Clear();
+            GameDirectories.AddRange(config.UI.GameDirs.Value);
+
+            BaseStyleIndex = config.UI.BaseStyle == "Light" ? 0 : 1;
+
+            // Input
+            EnableDockedMode = config.System.EnableDockedMode;
+            EnableKeyboard = config.Hid.EnableKeyboard;
+            EnableMouse = config.Hid.EnableMouse;
+
+            // Keyboard Hotkeys
+            KeyboardHotkeys = config.Hid.Hotkeys.Value;
+
+            // System
+            Region = (int)config.System.Region.Value;
+            Language = (int)config.System.Language.Value;
+            TimeZone = config.System.TimeZone;
+
+            DateTime currentDateTime = DateTime.Now;
+
+            CurrentDate = currentDateTime.Date;
+            CurrentTime = currentDateTime.TimeOfDay.Add(TimeSpan.FromSeconds(config.System.SystemTimeOffset));
+
+            EnableVsync = config.Graphics.EnableVsync;
+            EnableFsIntegrityChecks = config.System.EnableFsIntegrityChecks;
+            ExpandDramSize = config.System.ExpandRam;
+            IgnoreMissingServices = config.System.IgnoreMissingServices;
+
+            // CPU
+            EnablePptc = config.System.EnablePtc;
+            MemoryMode = (int)config.System.MemoryManagerMode.Value;
+            UseHypervisor = config.System.UseHypervisor;
+
+            // Graphics
+            GraphicsBackendIndex = (int)config.Graphics.GraphicsBackend.Value;
+            // Physical devices are queried asynchronously hence the prefered index config value is loaded in LoadAvailableGpus().
+            EnableShaderCache = config.Graphics.EnableShaderCache;
+            EnableTextureRecompression = config.Graphics.EnableTextureRecompression;
+            EnableMacroHLE = config.Graphics.EnableMacroHLE;
+            EnableColorSpacePassthrough = config.Graphics.EnableColorSpacePassthrough;
+            ResolutionScale = config.Graphics.ResScale == -1 ? 4 : config.Graphics.ResScale - 1;
+            CustomResolutionScale = config.Graphics.ResScaleCustom;
+            MaxAnisotropy = config.Graphics.MaxAnisotropy == -1 ? 0 : (int)(MathF.Log2(config.Graphics.MaxAnisotropy));
+            AspectRatio = (int)config.Graphics.AspectRatio.Value;
+            GraphicsBackendMultithreadingIndex = (int)config.Graphics.BackendThreading.Value;
+            ShaderDumpPath = config.Graphics.ShadersDumpPath;
+            AntiAliasingEffect = (int)config.Graphics.AntiAliasing.Value;
+            ScalingFilter = (int)config.Graphics.ScalingFilter.Value;
+            ScalingFilterLevel = config.Graphics.ScalingFilterLevel.Value;
+
+            // Audio
+            AudioBackend = (int)config.System.AudioBackend.Value;
+            Volume = config.System.AudioVolume * 100;
+
+            // Network
+            EnableInternetAccess = config.System.EnableInternetAccess;
+            // LAN interface index is loaded asynchronously in PopulateNetworkInterfaces()
+
+            // Logging
+            EnableFileLog = config.Logger.EnableFileLog;
+            EnableStub = config.Logger.EnableStub;
+            EnableInfo = config.Logger.EnableInfo;
+            EnableWarn = config.Logger.EnableWarn;
+            EnableError = config.Logger.EnableError;
+            EnableTrace = config.Logger.EnableTrace;
+            EnableGuest = config.Logger.EnableGuest;
+            EnableDebug = config.Logger.EnableDebug;
+            EnableFsAccessLog = config.Logger.EnableFsAccessLog;
+            FsGlobalAccessLogMode = config.System.FsGlobalAccessLogMode;
+            OpenglDebugLevel = (int)config.Logger.GraphicsDebugLevel.Value;
+
+            MultiplayerModeIndex = (int)config.Multiplayer.Mode.Value;
+        }
+
+        public void SaveSettings()
+        {
+            ConfigurationState config = ConfigurationState.Instance;
+
+            // User Interface
+            config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
+            config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
+            config.ShowConfirmExit.Value = ShowConfirmExit;
+            config.HideCursor.Value = (HideCursorMode)HideCursor;
+
+            if (_directoryChanged)
+            {
+                List<string> gameDirs = new(GameDirectories);
+                config.UI.GameDirs.Value = gameDirs;
+            }
+
+            config.UI.BaseStyle.Value = BaseStyleIndex == 0 ? "Light" : "Dark";
+
+            // Input
+            config.System.EnableDockedMode.Value = EnableDockedMode;
+            config.Hid.EnableKeyboard.Value = EnableKeyboard;
+            config.Hid.EnableMouse.Value = EnableMouse;
+
+            // Keyboard Hotkeys
+            config.Hid.Hotkeys.Value = KeyboardHotkeys;
+
+            // System
+            config.System.Region.Value = (Region)Region;
+            config.System.Language.Value = (Language)Language;
+
+            if (_validTzRegions.Contains(TimeZone))
+            {
+                config.System.TimeZone.Value = TimeZone;
+            }
+
+            config.System.SystemTimeOffset.Value = Convert.ToInt64((CurrentDate.ToUnixTimeSeconds() + CurrentTime.TotalSeconds) - DateTimeOffset.Now.ToUnixTimeSeconds());
+            config.Graphics.EnableVsync.Value = EnableVsync;
+            config.System.EnableFsIntegrityChecks.Value = EnableFsIntegrityChecks;
+            config.System.ExpandRam.Value = ExpandDramSize;
+            config.System.IgnoreMissingServices.Value = IgnoreMissingServices;
+
+            // CPU
+            config.System.EnablePtc.Value = EnablePptc;
+            config.System.MemoryManagerMode.Value = (MemoryManagerMode)MemoryMode;
+            config.System.UseHypervisor.Value = UseHypervisor;
+
+            // Graphics
+            config.Graphics.GraphicsBackend.Value = (GraphicsBackend)GraphicsBackendIndex;
+            config.Graphics.PreferredGpu.Value = _gpuIds.ElementAtOrDefault(PreferredGpuIndex);
+            config.Graphics.EnableShaderCache.Value = EnableShaderCache;
+            config.Graphics.EnableTextureRecompression.Value = EnableTextureRecompression;
+            config.Graphics.EnableMacroHLE.Value = EnableMacroHLE;
+            config.Graphics.EnableColorSpacePassthrough.Value = EnableColorSpacePassthrough;
+            config.Graphics.ResScale.Value = ResolutionScale == 4 ? -1 : ResolutionScale + 1;
+            config.Graphics.ResScaleCustom.Value = CustomResolutionScale;
+            config.Graphics.MaxAnisotropy.Value = MaxAnisotropy == 0 ? -1 : MathF.Pow(2, MaxAnisotropy);
+            config.Graphics.AspectRatio.Value = (AspectRatio)AspectRatio;
+            config.Graphics.AntiAliasing.Value = (AntiAliasing)AntiAliasingEffect;
+            config.Graphics.ScalingFilter.Value = (ScalingFilter)ScalingFilter;
+            config.Graphics.ScalingFilterLevel.Value = ScalingFilterLevel;
+
+            if (ConfigurationState.Instance.Graphics.BackendThreading != (BackendThreading)GraphicsBackendMultithreadingIndex)
+            {
+                DriverUtilities.ToggleOGLThreading(GraphicsBackendMultithreadingIndex == (int)BackendThreading.Off);
+            }
+
+            config.Graphics.BackendThreading.Value = (BackendThreading)GraphicsBackendMultithreadingIndex;
+            config.Graphics.ShadersDumpPath.Value = ShaderDumpPath;
+
+            // Audio
+            AudioBackend audioBackend = (AudioBackend)AudioBackend;
+            if (audioBackend != config.System.AudioBackend.Value)
+            {
+                config.System.AudioBackend.Value = audioBackend;
+
+                Logger.Info?.Print(LogClass.Application, $"AudioBackend toggled to: {audioBackend}");
+            }
+
+            config.System.AudioVolume.Value = Volume / 100;
+
+            // Network
+            config.System.EnableInternetAccess.Value = EnableInternetAccess;
+
+            // Logging
+            config.Logger.EnableFileLog.Value = EnableFileLog;
+            config.Logger.EnableStub.Value = EnableStub;
+            config.Logger.EnableInfo.Value = EnableInfo;
+            config.Logger.EnableWarn.Value = EnableWarn;
+            config.Logger.EnableError.Value = EnableError;
+            config.Logger.EnableTrace.Value = EnableTrace;
+            config.Logger.EnableGuest.Value = EnableGuest;
+            config.Logger.EnableDebug.Value = EnableDebug;
+            config.Logger.EnableFsAccessLog.Value = EnableFsAccessLog;
+            config.System.FsGlobalAccessLogMode.Value = FsGlobalAccessLogMode;
+            config.Logger.GraphicsDebugLevel.Value = (GraphicsDebugLevel)OpenglDebugLevel;
+
+            config.Multiplayer.LanInterfaceId.Value = _networkInterfaces[NetworkInterfaceList[NetworkInterfaceIndex]];
+            config.Multiplayer.Mode.Value = (MultiplayerMode)MultiplayerModeIndex;
+
+            config.ToFileFormat().SaveConfig(Program.ConfigurationPath);
+
+            MainWindow.UpdateGraphicsConfig();
+
+            SaveSettingsEvent?.Invoke();
+
+            _directoryChanged = false;
+        }
+
+        private static void RevertIfNotSaved()
+        {
+            Program.ReloadConfig();
+        }
+
+        public void ApplyButton()
+        {
+            SaveSettings();
+        }
+
+        public void OkButton()
+        {
+            SaveSettings();
+            CloseWindow?.Invoke();
+        }
+
+        public void CancelButton()
+        {
+            RevertIfNotSaved();
+            CloseWindow?.Invoke();
+        }
+    }
+}
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