From fd01259d2b43efcb67efdb32c8879c67e96ccdfe Mon Sep 17 00:00:00 2001
From: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
Date: Sun, 25 Jun 2023 21:37:33 +0200
Subject: [Ryujinx.ShaderTools] Address dotnet-format issues (#5388)

* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format whitespace after rebase
---
 src/Ryujinx.ShaderTools/Program.cs | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

(limited to 'src/Ryujinx.ShaderTools/Program.cs')

diff --git a/src/Ryujinx.ShaderTools/Program.cs b/src/Ryujinx.ShaderTools/Program.cs
index 3acebbda..55ff12be 100644
--- a/src/Ryujinx.ShaderTools/Program.cs
+++ b/src/Ryujinx.ShaderTools/Program.cs
@@ -20,7 +20,7 @@ namespace Ryujinx.ShaderTools
 
             public ReadOnlySpan<ulong> GetCode(ulong address, int minimumSize)
             {
-                return MemoryMarshal.Cast<byte, ulong>(new ReadOnlySpan<byte>(_data).Slice((int)address));
+                return MemoryMarshal.Cast<byte, ulong>(new ReadOnlySpan<byte>(_data)[(int)address..]);
             }
         }
 
@@ -53,7 +53,7 @@ namespace Ryujinx.ShaderTools
 
             byte[] data = File.ReadAllBytes(options.InputPath);
 
-            TranslationOptions translationOptions = new TranslationOptions(options.TargetLanguage, options.TargetApi, flags);
+            TranslationOptions translationOptions = new(options.TargetLanguage, options.TargetApi, flags);
 
             ShaderProgram program = Translator.CreateContext(0, new GpuAccessor(data), translationOptions).Translate();
 
@@ -90,4 +90,4 @@ namespace Ryujinx.ShaderTools
                 .WithNotParsed(errors => errors.Output());
         }
     }
-}
\ No newline at end of file
+}
-- 
cgit v1.2.3-70-g09d2