From e19e7622a34d7ef0dc39b36ad41297003fcb8be4 Mon Sep 17 00:00:00 2001
From: standstaff <163401255+standstaff@users.noreply.github.com>
Date: Sun, 17 Mar 2024 02:49:54 +0800
Subject: chore: remove repetitive words (#6500)

Signed-off-by: standstaff <zhengxingru@yeah.net>
---
 .../HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs      | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

(limited to 'src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs')

diff --git a/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs b/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs
index 0b87f87a..9e48568e 100644
--- a/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs
+++ b/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs
@@ -466,7 +466,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
 
         private void DrawPadButton(IImageProcessingContext context, PointF point, Image icon, string label, bool pressed, bool enabled)
         {
-            // Use relative positions so we can center the the entire drawing later.
+            // Use relative positions so we can center the entire drawing later.
 
             float iconX = 0;
             float iconY = 0;
@@ -522,7 +522,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
         {
             var labelRectangle = MeasureString(ControllerToggleText, _labelsTextFont);
 
-            // Use relative positions so we can center the the entire drawing later.
+            // Use relative positions so we can center the entire drawing later.
 
             float keyWidth = _keyModeIcon.Width;
             float keyHeight = _keyModeIcon.Height;
-- 
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