From e19e7622a34d7ef0dc39b36ad41297003fcb8be4 Mon Sep 17 00:00:00 2001 From: standstaff <163401255+standstaff@users.noreply.github.com> Date: Sun, 17 Mar 2024 02:49:54 +0800 Subject: chore: remove repetitive words (#6500) Signed-off-by: standstaff <zhengxingru@yeah.net> --- .../HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs') diff --git a/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs b/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs index 0b87f87a..9e48568e 100644 --- a/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs +++ b/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs @@ -466,7 +466,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard private void DrawPadButton(IImageProcessingContext context, PointF point, Image icon, string label, bool pressed, bool enabled) { - // Use relative positions so we can center the the entire drawing later. + // Use relative positions so we can center the entire drawing later. float iconX = 0; float iconY = 0; @@ -522,7 +522,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard { var labelRectangle = MeasureString(ControllerToggleText, _labelsTextFont); - // Use relative positions so we can center the the entire drawing later. + // Use relative positions so we can center the entire drawing later. float keyWidth = _keyModeIcon.Width; float keyHeight = _keyModeIcon.Height; -- cgit v1.2.3-70-g09d2