From 1df6c07f78c4c3b8c7fc679d7466f79a10c2d496 Mon Sep 17 00:00:00 2001 From: gdkchan <gab.dark.100@gmail.com> Date: Mon, 4 Dec 2023 16:30:19 -0300 Subject: Implement support for multi-range buffers using Vulkan sparse mappings (#5427) * Pass MultiRange to BufferManager * Implement support for multi-range buffers using Vulkan sparse mappings * Use multi-range for remaining buffers, delete old methods * Assume that more buffers are contiguous * Dispose multi-range buffers after they are removed from the list * Properly init BufferBounds for constant and storage buffers * Do not try reading zero bytes data from an unmapped address on the shader cache + PR feedback * Fix misaligned sparse buffer offsets * Null check can be simplified * PR feedback --- src/Ryujinx.Graphics.Vulkan/EnumConversion.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/Ryujinx.Graphics.Vulkan/EnumConversion.cs') diff --git a/src/Ryujinx.Graphics.Vulkan/EnumConversion.cs b/src/Ryujinx.Graphics.Vulkan/EnumConversion.cs index b7787601..e1002705 100644 --- a/src/Ryujinx.Graphics.Vulkan/EnumConversion.cs +++ b/src/Ryujinx.Graphics.Vulkan/EnumConversion.cs @@ -424,12 +424,12 @@ namespace Ryujinx.Graphics.Vulkan public static BufferAllocationType Convert(this BufferAccess access) { - return access switch + if (access.HasFlag(BufferAccess.FlushPersistent) || access.HasFlag(BufferAccess.Stream)) { - BufferAccess.FlushPersistent => BufferAllocationType.HostMapped, - BufferAccess.Stream => BufferAllocationType.HostMapped, - _ => BufferAllocationType.Auto, - }; + return BufferAllocationType.HostMapped; + } + + return BufferAllocationType.Auto; } private static T2 LogInvalidAndReturn<T1, T2>(T1 value, string name, T2 defaultValue = default) -- cgit v1.2.3-70-g09d2