From 1df6c07f78c4c3b8c7fc679d7466f79a10c2d496 Mon Sep 17 00:00:00 2001
From: gdkchan <gab.dark.100@gmail.com>
Date: Mon, 4 Dec 2023 16:30:19 -0300
Subject: Implement support for multi-range buffers using Vulkan sparse
 mappings (#5427)

* Pass MultiRange to BufferManager

* Implement support for multi-range buffers using Vulkan sparse mappings

* Use multi-range for remaining buffers, delete old methods

* Assume that more buffers are contiguous

* Dispose multi-range buffers after they are removed from the list

* Properly init BufferBounds for constant and storage buffers

* Do not try reading zero bytes data from an unmapped address on the shader cache + PR feedback

* Fix misaligned sparse buffer offsets

* Null check can be simplified

* PR feedback
---
 src/Ryujinx.Graphics.Vulkan/EnumConversion.cs | 10 +++++-----
 1 file changed, 5 insertions(+), 5 deletions(-)

(limited to 'src/Ryujinx.Graphics.Vulkan/EnumConversion.cs')

diff --git a/src/Ryujinx.Graphics.Vulkan/EnumConversion.cs b/src/Ryujinx.Graphics.Vulkan/EnumConversion.cs
index b7787601..e1002705 100644
--- a/src/Ryujinx.Graphics.Vulkan/EnumConversion.cs
+++ b/src/Ryujinx.Graphics.Vulkan/EnumConversion.cs
@@ -424,12 +424,12 @@ namespace Ryujinx.Graphics.Vulkan
 
         public static BufferAllocationType Convert(this BufferAccess access)
         {
-            return access switch
+            if (access.HasFlag(BufferAccess.FlushPersistent) || access.HasFlag(BufferAccess.Stream))
             {
-                BufferAccess.FlushPersistent => BufferAllocationType.HostMapped,
-                BufferAccess.Stream => BufferAllocationType.HostMapped,
-                _ => BufferAllocationType.Auto,
-            };
+                return BufferAllocationType.HostMapped;
+            }
+
+            return BufferAllocationType.Auto;
         }
 
         private static T2 LogInvalidAndReturn<T1, T2>(T1 value, string name, T2 defaultValue = default)
-- 
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