From aa021085cfab10ab63a7e6c2f9c9e29b4111525c Mon Sep 17 00:00:00 2001 From: gdkchan <gab.dark.100@gmail.com> Date: Fri, 5 May 2023 11:20:20 -0300 Subject: Allow any shader SSBO constant buffer slot and offset (#2237) * Allow any shader SSBO constant buffer slot and offset * Fix slot value passed to SetUsedStorageBuffer on fallback case * Shader cache version * Ensure that the storage buffer source constant buffer offset is word aligned * Fix FirstBinding on GetUniformBufferDescriptors --- src/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs | 1 - 1 file changed, 1 deletion(-) (limited to 'src/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs') diff --git a/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs b/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs index bae774ee..16848bdc 100644 --- a/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs +++ b/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs @@ -68,7 +68,6 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations } ConstantFolding.RunPass(operation); - Simplification.RunPass(operation); if (DestIsLocalVar(operation)) -- cgit v1.2.3-70-g09d2