From aa021085cfab10ab63a7e6c2f9c9e29b4111525c Mon Sep 17 00:00:00 2001
From: gdkchan <gab.dark.100@gmail.com>
Date: Fri, 5 May 2023 11:20:20 -0300
Subject: Allow any shader SSBO constant buffer slot and offset (#2237)

* Allow any shader SSBO constant buffer slot and offset

* Fix slot value passed to SetUsedStorageBuffer on fallback case

* Shader cache version

* Ensure that the storage buffer source constant buffer offset is word aligned

* Fix FirstBinding on GetUniformBufferDescriptors
---
 src/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs | 1 -
 1 file changed, 1 deletion(-)

(limited to 'src/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs')

diff --git a/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs b/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs
index bae774ee..16848bdc 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs
@@ -68,7 +68,6 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
                         }
 
                         ConstantFolding.RunPass(operation);
-
                         Simplification.RunPass(operation);
 
                         if (DestIsLocalVar(operation))
-- 
cgit v1.2.3-70-g09d2