From 9becbd7d728fc2002c176dfd9d1d1aae86f86b12 Mon Sep 17 00:00:00 2001
From: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
Date: Wed, 28 Jun 2023 08:59:13 +0200
Subject: [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)

* dotnet format style --severity info

Some changes were manually reverted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Silence dotnet format IDE0059 warnings

* Address or silence dotnet format CA1069 warnings

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Fix formatting for switch expressions

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Disable 'prefer switch expression' rule

* Add comments to disabled warnings

* Fix naming rule violation, Convert shader properties to auto-property and convert values to const

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Run dotnet format after rebase

* Address IDE0251 warnings

* Address a few disabled IDE0060 warnings

* Silence IDE0060 in .editorconfig

* Run dotnet format after rebase

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Fix naming rule violations

* Add trailing commas

* Remove unused members and most unnecessary value assignments

* Remove more unnecessary assignments

* Remove NRE suppressor
---
 .../Translation/ControlFlowGraph.cs                      | 16 ++++++++--------
 1 file changed, 8 insertions(+), 8 deletions(-)

(limited to 'src/Ryujinx.Graphics.Shader/Translation/ControlFlowGraph.cs')

diff --git a/src/Ryujinx.Graphics.Shader/Translation/ControlFlowGraph.cs b/src/Ryujinx.Graphics.Shader/Translation/ControlFlowGraph.cs
index 65328fd7..9b07c28f 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/ControlFlowGraph.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/ControlFlowGraph.cs
@@ -13,11 +13,11 @@ namespace Ryujinx.Graphics.Shader.Translation
         {
             Blocks = blocks;
 
-            HashSet<BasicBlock> visited = new HashSet<BasicBlock>();
+            HashSet<BasicBlock> visited = new();
 
-            Stack<BasicBlock> blockStack = new Stack<BasicBlock>();
+            Stack<BasicBlock> blockStack = new();
 
-            List<BasicBlock> postOrderBlocks = new List<BasicBlock>(blocks.Length);
+            List<BasicBlock> postOrderBlocks = new(blocks.Length);
 
             PostOrderMap = new int[blocks.Length];
 
@@ -50,9 +50,9 @@ namespace Ryujinx.Graphics.Shader.Translation
 
         public static ControlFlowGraph Create(Operation[] operations)
         {
-            Dictionary<Operand, BasicBlock> labels = new Dictionary<Operand, BasicBlock>();
+            Dictionary<Operand, BasicBlock> labels = new();
 
-            List<BasicBlock> blocks = new List<BasicBlock>();
+            List<BasicBlock> blocks = new();
 
             BasicBlock currentBlock = null;
 
@@ -68,7 +68,7 @@ namespace Ryujinx.Graphics.Shader.Translation
 
             void NewNextBlock()
             {
-                BasicBlock block = new BasicBlock(blocks.Count);
+                BasicBlock block = new(blocks.Count);
 
                 blocks.Add(block);
 
@@ -110,7 +110,7 @@ namespace Ryujinx.Graphics.Shader.Translation
                     currentBlock.Operations.AddLast(operation);
                 }
 
-                needsNewBlock = operation.Inst == Instruction.Branch       ||
+                needsNewBlock = operation.Inst == Instruction.Branch ||
                                 operation.Inst == Instruction.BranchIfTrue ||
                                 operation.Inst == Instruction.BranchIfFalse;
 
@@ -173,4 +173,4 @@ namespace Ryujinx.Graphics.Shader.Translation
             return false;
         }
     }
-}
\ No newline at end of file
+}
-- 
cgit v1.2.3-70-g09d2