From 6ed613a6e6a66d57d2fdb045d926e42dfcdd3206 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Wed, 16 Aug 2023 21:31:07 -0300 Subject: Fix vote and shuffle shader instructions on AMD GPUs (#5540) * Move shuffle handling out of the backend to a transform pass * Handle subgroup sizes higher than 32 * Stop using the subgroup size control extension * Make GenerateShuffleFunction static * Shader cache version bump --- src/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) (limited to 'src/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs') diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs index 5eee888e..70f1dd3c 100644 --- a/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs +++ b/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs @@ -28,12 +28,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv _poolLock = new object(); } - private const HelperFunctionsMask NeedsInvocationIdMask = - HelperFunctionsMask.Shuffle | - HelperFunctionsMask.ShuffleDown | - HelperFunctionsMask.ShuffleUp | - HelperFunctionsMask.ShuffleXor | - HelperFunctionsMask.SwizzleAdd; + private const HelperFunctionsMask NeedsInvocationIdMask = HelperFunctionsMask.SwizzleAdd; public static byte[] Generate(StructuredProgramInfo info, CodeGenParameters parameters) { -- cgit v1.2.3-70-g09d2