From d7ec4308b45d4ecb8d77cdc8d98ee618944292ed Mon Sep 17 00:00:00 2001 From: Elijah <elitkramer@gmail.com> Date: Thu, 25 Jan 2024 16:07:20 -0800 Subject: Use driver name instead of vendor name in the status bar for Vulkan. (#6146) * Replace vendor id lookup with driver name * Create separate field for driver name, handle OpenGL * Document changes in VulkanPhysicalDevice.cs * Always display driver over vendor * Replace Vulkan 1.2 requirement with VK_KHR_driver_properties * Remove empty line * Remove redundant unsafe block * Apply suggestions from code review --------- Co-authored-by: Ac_K <Acoustik666@gmail.com> --- src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs') diff --git a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs index 64ba4e3e..3d774aad 100644 --- a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs +++ b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs @@ -121,7 +121,7 @@ namespace Ryujinx.Graphics.OpenGL public HardwareInfo GetHardwareInfo() { - return new HardwareInfo(GpuVendor, GpuRenderer); + return new HardwareInfo(GpuVendor, GpuRenderer, GpuVendor); // OpenGL does not provide a driver name, vendor name is closest analogue. } public PinnedSpan<byte> GetBufferData(BufferHandle buffer, int offset, int size) -- cgit v1.2.3-70-g09d2