From 40f2bd37e3b025ae3b932d15971d8a8e2f8b9866 Mon Sep 17 00:00:00 2001
From: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
Date: Wed, 28 Jun 2023 18:10:55 +0200
Subject: [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372)

* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Address or silence dotnet format IDE1006 warnings

* Fix IDE0090 after rebase

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Another rebase, another dotnet format run

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Address a few disabled IDE0060 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Address review feedback
---
 src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs | 10 +++++-----
 1 file changed, 5 insertions(+), 5 deletions(-)

(limited to 'src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs')

diff --git a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs
index c7c01a37..b4c567a8 100644
--- a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs
+++ b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs
@@ -21,13 +21,13 @@ namespace Ryujinx.Graphics.OpenGL
 
         public IWindow Window => _window;
 
-        private TextureCopy _textureCopy;
-        private TextureCopy _backgroundTextureCopy;
+        private readonly TextureCopy _textureCopy;
+        private readonly TextureCopy _backgroundTextureCopy;
         internal TextureCopy TextureCopy => BackgroundContextWorker.InBackground ? _backgroundTextureCopy : _textureCopy;
         internal TextureCopyIncompatible TextureCopyIncompatible { get; }
         internal TextureCopyMS TextureCopyMS { get; }
 
-        private Sync _sync;
+        private readonly Sync _sync;
 
         public event EventHandler<ScreenCaptureImageInfo> ScreenCaptured;
 
@@ -222,9 +222,9 @@ namespace Ryujinx.Graphics.OpenGL
 
         private void PrintGpuInformation()
         {
-            GpuVendor   = GL.GetString(StringName.Vendor);
+            GpuVendor = GL.GetString(StringName.Vendor);
             GpuRenderer = GL.GetString(StringName.Renderer);
-            GpuVersion  = GL.GetString(StringName.Version);
+            GpuVersion = GL.GetString(StringName.Version);
 
             Logger.Notice.Print(LogClass.Gpu, $"{GpuVendor} {GpuRenderer} ({GpuVersion})");
         }
-- 
cgit v1.2.3-70-g09d2