From 40f2bd37e3b025ae3b932d15971d8a8e2f8b9866 Mon Sep 17 00:00:00 2001 From: TSRBerry <20988865+TSRBerry@users.noreply.github.com> Date: Wed, 28 Jun 2023 18:10:55 +0200 Subject: [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) * dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Address or silence dotnet format IDE1006 warnings * Fix IDE0090 after rebase * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Another rebase, another dotnet format run * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Address review feedback --- src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs') diff --git a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs index c7c01a37..b4c567a8 100644 --- a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs +++ b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs @@ -21,13 +21,13 @@ namespace Ryujinx.Graphics.OpenGL public IWindow Window => _window; - private TextureCopy _textureCopy; - private TextureCopy _backgroundTextureCopy; + private readonly TextureCopy _textureCopy; + private readonly TextureCopy _backgroundTextureCopy; internal TextureCopy TextureCopy => BackgroundContextWorker.InBackground ? _backgroundTextureCopy : _textureCopy; internal TextureCopyIncompatible TextureCopyIncompatible { get; } internal TextureCopyMS TextureCopyMS { get; } - private Sync _sync; + private readonly Sync _sync; public event EventHandler<ScreenCaptureImageInfo> ScreenCaptured; @@ -222,9 +222,9 @@ namespace Ryujinx.Graphics.OpenGL private void PrintGpuInformation() { - GpuVendor = GL.GetString(StringName.Vendor); + GpuVendor = GL.GetString(StringName.Vendor); GpuRenderer = GL.GetString(StringName.Renderer); - GpuVersion = GL.GetString(StringName.Version); + GpuVersion = GL.GetString(StringName.Version); Logger.Notice.Print(LogClass.Gpu, $"{GpuVendor} {GpuRenderer} ({GpuVersion})"); } -- cgit v1.2.3-70-g09d2