From 40f2bd37e3b025ae3b932d15971d8a8e2f8b9866 Mon Sep 17 00:00:00 2001 From: TSRBerry <20988865+TSRBerry@users.noreply.github.com> Date: Wed, 28 Jun 2023 18:10:55 +0200 Subject: [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) * dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Address or silence dotnet format IDE1006 warnings * Fix IDE0090 after rebase * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Another rebase, another dotnet format run * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Address review feedback --- src/Ryujinx.Graphics.OpenGL/Image/TextureView.cs | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) (limited to 'src/Ryujinx.Graphics.OpenGL/Image/TextureView.cs') diff --git a/src/Ryujinx.Graphics.OpenGL/Image/TextureView.cs b/src/Ryujinx.Graphics.OpenGL/Image/TextureView.cs index 90a2936d..21d8e449 100644 --- a/src/Ryujinx.Graphics.OpenGL/Image/TextureView.cs +++ b/src/Ryujinx.Graphics.OpenGL/Image/TextureView.cs @@ -88,9 +88,7 @@ namespace Ryujinx.Graphics.OpenGL.Image { // Swap B <-> R for BGRA formats, as OpenGL has no support for them // and we need to manually swap the components on read/write on the GPU. - int temp = swizzleRgba[0]; - swizzleRgba[0] = swizzleRgba[2]; - swizzleRgba[2] = temp; + (swizzleRgba[2], swizzleRgba[0]) = (swizzleRgba[0], swizzleRgba[2]); } GL.TexParameter(target, TextureParameterName.TextureSwizzleRgba, swizzleRgba); @@ -186,8 +184,8 @@ namespace Ryujinx.Graphics.OpenGL.Image // This approach uses blit, which causes a resolution loss since some samples will be lost // in the process. - Extents2D srcRegion = new Extents2D(0, 0, Width, Height); - Extents2D dstRegion = new Extents2D(0, 0, destinationView.Width, destinationView.Height); + Extents2D srcRegion = new(0, 0, Width, Height); + Extents2D dstRegion = new(0, 0, destinationView.Width, destinationView.Height); if (destinationView.Target.IsMultisample()) { -- cgit v1.2.3-70-g09d2