From 40f2bd37e3b025ae3b932d15971d8a8e2f8b9866 Mon Sep 17 00:00:00 2001
From: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
Date: Wed, 28 Jun 2023 18:10:55 +0200
Subject: [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372)

* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Address or silence dotnet format IDE1006 warnings

* Fix IDE0090 after rebase

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Another rebase, another dotnet format run

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Address a few disabled IDE0060 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Address review feedback
---
 src/Ryujinx.Graphics.OpenGL/Image/TextureCopyMS.cs | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

(limited to 'src/Ryujinx.Graphics.OpenGL/Image/TextureCopyMS.cs')

diff --git a/src/Ryujinx.Graphics.OpenGL/Image/TextureCopyMS.cs b/src/Ryujinx.Graphics.OpenGL/Image/TextureCopyMS.cs
index 9963dc66..39f23272 100644
--- a/src/Ryujinx.Graphics.OpenGL/Image/TextureCopyMS.cs
+++ b/src/Ryujinx.Graphics.OpenGL/Image/TextureCopyMS.cs
@@ -94,8 +94,8 @@ void main()
 }";
 
         private readonly OpenGLRenderer _renderer;
-        private int[] _msToNonMSProgramHandles;
-        private int[] _nonMSToMSProgramHandles;
+        private readonly int[] _msToNonMSProgramHandles;
+        private readonly int[] _nonMSToMSProgramHandles;
 
         public TextureCopyMS(OpenGLRenderer renderer)
         {
@@ -219,7 +219,7 @@ void main()
             return GetShader(ComputeShaderNonMSToMS, _nonMSToMSProgramHandles, bytesPerPixel);
         }
 
-        private int GetShader(string code, int[] programHandles, int bytesPerPixel)
+        private static int GetShader(string code, int[] programHandles, int bytesPerPixel)
         {
             int index = BitOperations.Log2((uint)bytesPerPixel);
 
-- 
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