From e37735ed2630a807c709d2d3e2099f6c1f2b10fe Mon Sep 17 00:00:00 2001
From: gdkchan <gab.dark.100@gmail.com>
Date: Thu, 15 Feb 2024 19:06:26 -0300
Subject: Implement X8Z24 texture format (#6315)

---
 src/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs | 11 +++--------
 1 file changed, 3 insertions(+), 8 deletions(-)

(limited to 'src/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs')

diff --git a/src/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs b/src/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs
index 128f481f..89bd5e4f 100644
--- a/src/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs
+++ b/src/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs
@@ -294,7 +294,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
             {
                 return FramebufferAttachment.DepthStencilAttachment;
             }
-            else if (IsDepthOnly(format))
+            else if (FormatTable.IsDepthOnly(format))
             {
                 return FramebufferAttachment.DepthAttachment;
             }
@@ -324,11 +324,11 @@ namespace Ryujinx.Graphics.OpenGL.Image
 
         private static ClearBufferMask GetMask(Format format)
         {
-            if (format == Format.D24UnormS8Uint || format == Format.D32FloatS8Uint || format == Format.S8UintD24Unorm)
+            if (FormatTable.IsPackedDepthStencil(format))
             {
                 return ClearBufferMask.DepthBufferBit | ClearBufferMask.StencilBufferBit;
             }
-            else if (IsDepthOnly(format))
+            else if (FormatTable.IsDepthOnly(format))
             {
                 return ClearBufferMask.DepthBufferBit;
             }
@@ -342,11 +342,6 @@ namespace Ryujinx.Graphics.OpenGL.Image
             }
         }
 
-        private static bool IsDepthOnly(Format format)
-        {
-            return format == Format.D16Unorm || format == Format.D32Float;
-        }
-
         public TextureView BgraSwap(TextureView from)
         {
             TextureView to = (TextureView)_renderer.CreateTexture(from.Info);
-- 
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