From e37735ed2630a807c709d2d3e2099f6c1f2b10fe Mon Sep 17 00:00:00 2001 From: gdkchan <gab.dark.100@gmail.com> Date: Thu, 15 Feb 2024 19:06:26 -0300 Subject: Implement X8Z24 texture format (#6315) --- src/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs | 11 +++-------- 1 file changed, 3 insertions(+), 8 deletions(-) (limited to 'src/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs') diff --git a/src/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs b/src/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs index 128f481f..89bd5e4f 100644 --- a/src/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs +++ b/src/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs @@ -294,7 +294,7 @@ namespace Ryujinx.Graphics.OpenGL.Image { return FramebufferAttachment.DepthStencilAttachment; } - else if (IsDepthOnly(format)) + else if (FormatTable.IsDepthOnly(format)) { return FramebufferAttachment.DepthAttachment; } @@ -324,11 +324,11 @@ namespace Ryujinx.Graphics.OpenGL.Image private static ClearBufferMask GetMask(Format format) { - if (format == Format.D24UnormS8Uint || format == Format.D32FloatS8Uint || format == Format.S8UintD24Unorm) + if (FormatTable.IsPackedDepthStencil(format)) { return ClearBufferMask.DepthBufferBit | ClearBufferMask.StencilBufferBit; } - else if (IsDepthOnly(format)) + else if (FormatTable.IsDepthOnly(format)) { return ClearBufferMask.DepthBufferBit; } @@ -342,11 +342,6 @@ namespace Ryujinx.Graphics.OpenGL.Image } } - private static bool IsDepthOnly(Format format) - { - return format == Format.D16Unorm || format == Format.D32Float; - } - public TextureView BgraSwap(TextureView from) { TextureView to = (TextureView)_renderer.CreateTexture(from.Info); -- cgit v1.2.3-70-g09d2