From 1df6c07f78c4c3b8c7fc679d7466f79a10c2d496 Mon Sep 17 00:00:00 2001
From: gdkchan <gab.dark.100@gmail.com>
Date: Mon, 4 Dec 2023 16:30:19 -0300
Subject: Implement support for multi-range buffers using Vulkan sparse
 mappings (#5427)

* Pass MultiRange to BufferManager

* Implement support for multi-range buffers using Vulkan sparse mappings

* Use multi-range for remaining buffers, delete old methods

* Assume that more buffers are contiguous

* Dispose multi-range buffers after they are removed from the list

* Properly init BufferBounds for constant and storage buffers

* Do not try reading zero bytes data from an unmapped address on the shader cache + PR feedback

* Fix misaligned sparse buffer offsets

* Null check can be simplified

* PR feedback
---
 src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs | 12 ++++++++++++
 1 file changed, 12 insertions(+)

(limited to 'src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs')

diff --git a/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs b/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs
index 6af12de1..5e19bddc 100644
--- a/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs
+++ b/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs
@@ -39,6 +39,11 @@ namespace Ryujinx.Graphics.Gpu.Memory
         /// </summary>
         internal PhysicalMemory Physical { get; }
 
+        /// <summary>
+        /// Virtual buffer cache.
+        /// </summary>
+        internal VirtualBufferCache VirtualBufferCache { get; }
+
         /// <summary>
         /// Cache of GPU counters.
         /// </summary>
@@ -51,10 +56,12 @@ namespace Ryujinx.Graphics.Gpu.Memory
         internal MemoryManager(PhysicalMemory physicalMemory)
         {
             Physical = physicalMemory;
+            VirtualBufferCache = new VirtualBufferCache(this);
             CounterCache = new CounterCache();
             _pageTable = new ulong[PtLvl0Size][];
             MemoryUnmapped += Physical.TextureCache.MemoryUnmappedHandler;
             MemoryUnmapped += Physical.BufferCache.MemoryUnmappedHandler;
+            MemoryUnmapped += VirtualBufferCache.MemoryUnmappedHandler;
             MemoryUnmapped += CounterCache.MemoryUnmappedHandler;
         }
 
@@ -508,6 +515,11 @@ namespace Ryujinx.Graphics.Gpu.Memory
                 regionSize += Math.Min(endVa - va, PageSize);
             }
 
+            if (regions.Count == 0)
+            {
+                return new MultiRange(regionStart, regionSize);
+            }
+
             regions.Add(new MemoryRange(regionStart, regionSize));
 
             return new MultiRange(regions.ToArray());
-- 
cgit v1.2.3-70-g09d2