From 4d1579acbf60ff23f14b591db762267f93092d0c Mon Sep 17 00:00:00 2001
From: gdkchan <gab.dark.100@gmail.com>
Date: Wed, 3 May 2023 21:20:12 -0300
Subject: Fix some invalid blits involving depth textures (#4723)

---
 src/Ryujinx.Graphics.Gpu/Image/Texture.cs | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

(limited to 'src/Ryujinx.Graphics.Gpu/Image/Texture.cs')

diff --git a/src/Ryujinx.Graphics.Gpu/Image/Texture.cs b/src/Ryujinx.Graphics.Gpu/Image/Texture.cs
index 6c9de8d6..0427d09b 100644
--- a/src/Ryujinx.Graphics.Gpu/Image/Texture.cs
+++ b/src/Ryujinx.Graphics.Gpu/Image/Texture.cs
@@ -1118,7 +1118,7 @@ namespace Ryujinx.Graphics.Gpu.Image
         {
             bool forSampler = (flags & TextureSearchFlags.ForSampler) != 0;
 
-            TextureMatchQuality matchQuality = TextureCompatibility.FormatMatches(Info, info, forSampler, (flags & TextureSearchFlags.ForCopy) != 0);
+            TextureMatchQuality matchQuality = TextureCompatibility.FormatMatches(Info, info, forSampler, (flags & TextureSearchFlags.DepthAlias) != 0);
 
             if (matchQuality == TextureMatchQuality.NoMatch)
             {
-- 
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