From cee712105850ac3385cd0091a923438167433f9f Mon Sep 17 00:00:00 2001
From: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
Date: Sat, 8 Apr 2023 01:22:00 +0200
Subject: Move solution and projects to src

---
 .../Commands/SetTextureAndSamplerCommand.cs        | 28 ++++++++++++++++++++++
 1 file changed, 28 insertions(+)
 create mode 100644 src/Ryujinx.Graphics.GAL/Multithreading/Commands/SetTextureAndSamplerCommand.cs

(limited to 'src/Ryujinx.Graphics.GAL/Multithreading/Commands/SetTextureAndSamplerCommand.cs')

diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/SetTextureAndSamplerCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/SetTextureAndSamplerCommand.cs
new file mode 100644
index 00000000..5e8e0854
--- /dev/null
+++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/SetTextureAndSamplerCommand.cs
@@ -0,0 +1,28 @@
+using Ryujinx.Graphics.GAL.Multithreading.Model;
+using Ryujinx.Graphics.GAL.Multithreading.Resources;
+using Ryujinx.Graphics.Shader;
+
+namespace Ryujinx.Graphics.GAL.Multithreading.Commands
+{
+    struct SetTextureAndSamplerCommand : IGALCommand, IGALCommand<SetTextureAndSamplerCommand>
+    {
+        public CommandType CommandType => CommandType.SetTextureAndSampler;
+        private ShaderStage _stage;
+        private int _binding;
+        private TableRef<ITexture> _texture;
+        private TableRef<ISampler> _sampler;
+
+        public void Set(ShaderStage stage, int binding, TableRef<ITexture> texture, TableRef<ISampler> sampler)
+        {
+            _stage = stage;
+            _binding = binding;
+            _texture = texture;
+            _sampler = sampler;
+        }
+
+        public static void Run(ref SetTextureAndSamplerCommand command, ThreadedRenderer threaded, IRenderer renderer)
+        {
+            renderer.Pipeline.SetTextureAndSampler(command._stage, command._binding, command._texture.GetAs<ThreadedTexture>(threaded)?.Base, command._sampler.GetAs<ThreadedSampler>(threaded)?.Base);
+        }
+    }
+}
-- 
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