From 1df6c07f78c4c3b8c7fc679d7466f79a10c2d496 Mon Sep 17 00:00:00 2001 From: gdkchan <gab.dark.100@gmail.com> Date: Mon, 4 Dec 2023 16:30:19 -0300 Subject: Implement support for multi-range buffers using Vulkan sparse mappings (#5427) * Pass MultiRange to BufferManager * Implement support for multi-range buffers using Vulkan sparse mappings * Use multi-range for remaining buffers, delete old methods * Assume that more buffers are contiguous * Dispose multi-range buffers after they are removed from the list * Properly init BufferBounds for constant and storage buffers * Do not try reading zero bytes data from an unmapped address on the shader cache + PR feedback * Fix misaligned sparse buffer offsets * Null check can be simplified * PR feedback --- .../Multithreading/Commands/Renderer/CreateBufferCommand.cs | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateBufferCommand.cs') diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateBufferCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateBufferCommand.cs index 353227b6..60a6e4bf 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateBufferCommand.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateBufferCommand.cs @@ -5,12 +5,14 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer public readonly CommandType CommandType => CommandType.CreateBuffer; private BufferHandle _threadedHandle; private int _size; + private BufferAccess _access; private BufferHandle _storageHint; - public void Set(BufferHandle threadedHandle, int size, BufferHandle storageHint) + public void Set(BufferHandle threadedHandle, int size, BufferAccess access, BufferHandle storageHint) { _threadedHandle = threadedHandle; _size = size; + _access = access; _storageHint = storageHint; } @@ -23,7 +25,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer hint = threaded.Buffers.MapBuffer(command._storageHint); } - threaded.Buffers.AssignBuffer(command._threadedHandle, renderer.CreateBuffer(command._size, hint)); + threaded.Buffers.AssignBuffer(command._threadedHandle, renderer.CreateBuffer(command._size, command._access, hint)); } } } -- cgit v1.2.3-70-g09d2