From fbaf62c2309f2987fa73a2022167ee3e81e31ea9 Mon Sep 17 00:00:00 2001 From: TSRBerry <20988865+TSRBerry@users.noreply.github.com> Date: Wed, 28 Jun 2023 01:18:19 +0200 Subject: Apply new naming rule to all projects except Vp9 (#5407) --- src/Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs') diff --git a/src/Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs b/src/Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs index 409ccad3..0976e2fa 100644 --- a/src/Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs +++ b/src/Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs @@ -622,7 +622,7 @@ namespace Ryujinx.Ava.UI.ViewModels OnPropertyChanged(); } } - + public double WindowWidth { get => _windowWidth; @@ -1124,13 +1124,13 @@ namespace Ryujinx.Ava.UI.ViewModels var dominantColor = IconColorPicker.GetFilteredColor(gameIconBmp).ToPixel<Bgra32>(); - const float colorMultiple = 0.5f; + const float ColorMultiple = 0.5f; Color progressFgColor = Color.FromRgb(dominantColor.R, dominantColor.G, dominantColor.B); Color progressBgColor = Color.FromRgb( - (byte)(dominantColor.R * colorMultiple), - (byte)(dominantColor.G * colorMultiple), - (byte)(dominantColor.B * colorMultiple)); + (byte)(dominantColor.R * ColorMultiple), + (byte)(dominantColor.G * ColorMultiple), + (byte)(dominantColor.B * ColorMultiple)); ProgressBarForegroundColor = new SolidColorBrush(progressFgColor); ProgressBarBackgroundColor = new SolidColorBrush(progressBgColor); @@ -1677,4 +1677,4 @@ namespace Ryujinx.Ava.UI.ViewModels #endregion } -} \ No newline at end of file +} -- cgit v1.2.3-70-g09d2