From fbaf62c2309f2987fa73a2022167ee3e81e31ea9 Mon Sep 17 00:00:00 2001
From: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
Date: Wed, 28 Jun 2023 01:18:19 +0200
Subject: Apply new naming rule to all projects except Vp9 (#5407)

---
 src/Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs | 12 ++++++------
 1 file changed, 6 insertions(+), 6 deletions(-)

(limited to 'src/Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs')

diff --git a/src/Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs b/src/Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs
index 409ccad3..0976e2fa 100644
--- a/src/Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs
+++ b/src/Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs
@@ -622,7 +622,7 @@ namespace Ryujinx.Ava.UI.ViewModels
                 OnPropertyChanged();
             }
         }
-        
+
         public double WindowWidth
         {
             get => _windowWidth;
@@ -1124,13 +1124,13 @@ namespace Ryujinx.Ava.UI.ViewModels
 
             var dominantColor = IconColorPicker.GetFilteredColor(gameIconBmp).ToPixel<Bgra32>();
 
-            const float colorMultiple = 0.5f;
+            const float ColorMultiple = 0.5f;
 
             Color progressFgColor = Color.FromRgb(dominantColor.R, dominantColor.G, dominantColor.B);
             Color progressBgColor = Color.FromRgb(
-                (byte)(dominantColor.R * colorMultiple),
-                (byte)(dominantColor.G * colorMultiple),
-                (byte)(dominantColor.B * colorMultiple));
+                (byte)(dominantColor.R * ColorMultiple),
+                (byte)(dominantColor.G * ColorMultiple),
+                (byte)(dominantColor.B * ColorMultiple));
 
             ProgressBarForegroundColor = new SolidColorBrush(progressFgColor);
             ProgressBarBackgroundColor = new SolidColorBrush(progressBgColor);
@@ -1677,4 +1677,4 @@ namespace Ryujinx.Ava.UI.ViewModels
 
 #endregion
     }
-}
\ No newline at end of file
+}
-- 
cgit v1.2.3-70-g09d2