From 41b104d0fbf1e8cf280ab594f1316d815afdd1d6 Mon Sep 17 00:00:00 2001
From: gdkchan <gab.dark.100@gmail.com>
Date: Fri, 29 Sep 2023 07:48:49 -0300
Subject: Fix audio renderer compressor effect (#5742)

* Delete DecibelToLinearExtended and fix Log10 function

* Fix CopyBuffer and ClearBuffer

* Change effect states from class to struct + formatting

* Formatting

* Make UpdateLowPassFilter readonly

* More compressor fixes
---
 src/Ryujinx.Audio/Renderer/Dsp/Command/DelayCommand.cs | 18 +++++++++---------
 1 file changed, 9 insertions(+), 9 deletions(-)

(limited to 'src/Ryujinx.Audio/Renderer/Dsp/Command/DelayCommand.cs')

diff --git a/src/Ryujinx.Audio/Renderer/Dsp/Command/DelayCommand.cs b/src/Ryujinx.Audio/Renderer/Dsp/Command/DelayCommand.cs
index 003806cf..6fa3777f 100644
--- a/src/Ryujinx.Audio/Renderer/Dsp/Command/DelayCommand.cs
+++ b/src/Ryujinx.Audio/Renderer/Dsp/Command/DelayCommand.cs
@@ -88,7 +88,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
             float outGain = FixedPointHelper.ToFloat(Parameter.OutGain, FixedPointPrecision);
 
             Matrix2x2 delayFeedback = new(delayFeedbackBaseGain, delayFeedbackCrossGain,
-                                                    delayFeedbackCrossGain, delayFeedbackBaseGain);
+                                          delayFeedbackCrossGain, delayFeedbackBaseGain);
 
             for (int i = 0; i < sampleCount; i++)
             {
@@ -125,9 +125,9 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
             float outGain = FixedPointHelper.ToFloat(Parameter.OutGain, FixedPointPrecision);
 
             Matrix4x4 delayFeedback = new(delayFeedbackBaseGain, delayFeedbackCrossGain, delayFeedbackCrossGain, 0.0f,
-                                                    delayFeedbackCrossGain, delayFeedbackBaseGain, 0.0f, delayFeedbackCrossGain,
-                                                    delayFeedbackCrossGain, 0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain,
-                                                    0.0f, delayFeedbackCrossGain, delayFeedbackCrossGain, delayFeedbackBaseGain);
+                                          delayFeedbackCrossGain, delayFeedbackBaseGain, 0.0f, delayFeedbackCrossGain,
+                                          delayFeedbackCrossGain, 0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain,
+                                          0.0f, delayFeedbackCrossGain, delayFeedbackCrossGain, delayFeedbackBaseGain);
 
 
             for (int i = 0; i < sampleCount; i++)
@@ -172,11 +172,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
             float outGain = FixedPointHelper.ToFloat(Parameter.OutGain, FixedPointPrecision);
 
             Matrix6x6 delayFeedback = new(delayFeedbackBaseGain, 0.0f, delayFeedbackCrossGain, 0.0f, delayFeedbackCrossGain, 0.0f,
-                                                    0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain, 0.0f, 0.0f, delayFeedbackCrossGain,
-                                                    delayFeedbackCrossGain, delayFeedbackCrossGain, delayFeedbackBaseGain, 0.0f, 0.0f, 0.0f,
-                                                    0.0f, 0.0f, 0.0f, feedbackGain, 0.0f, 0.0f,
-                                                    delayFeedbackCrossGain, 0.0f, 0.0f, 0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain,
-                                                    0.0f, delayFeedbackCrossGain, 0.0f, 0.0f, delayFeedbackCrossGain, delayFeedbackBaseGain);
+                                          0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain, 0.0f, 0.0f, delayFeedbackCrossGain,
+                                          delayFeedbackCrossGain, delayFeedbackCrossGain, delayFeedbackBaseGain, 0.0f, 0.0f, 0.0f,
+                                          0.0f, 0.0f, 0.0f, feedbackGain, 0.0f, 0.0f,
+                                          delayFeedbackCrossGain, 0.0f, 0.0f, 0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain,
+                                          0.0f, delayFeedbackCrossGain, 0.0f, 0.0f, delayFeedbackCrossGain, delayFeedbackBaseGain);
 
             for (int i = 0; i < sampleCount; i++)
             {
-- 
cgit v1.2.3-70-g09d2