From 4c2d9ff3ff9d7afb1fd0bd764bee5931fa5f053c Mon Sep 17 00:00:00 2001
From: Ac_K <Acoustik666@gmail.com>
Date: Fri, 31 Mar 2023 21:16:46 +0200
Subject: HLE: Refactoring of ApplicationLoader (#4480)

* HLE: Refactoring of ApplicationLoader

* Fix SDL2 Headless

* Addresses gdkchan feedback

* Fixes LoadUnpackedNca RomFS loading

* remove useless casting

* Cleanup and fixe empty application name

* Remove ProcessInfo

* Fixes typo

* ActiveProcess to ActiveApplication

* Update check

* Clean using.

* Use the correct filepath when loading Homebrew.npdm

* Fix NRE in ProcessResult if MetaLoader is null

* Add more checks for valid processId & return success

* Add missing logging statement for npdm error

* Return result for LoadKip()

* Move error logging out of PFS load extension method

This avoids logging "Could not find Main NCA"
followed by "Loading main..." when trying to start hbl.

* Fix GUIs not checking load results

* Fix style and formatting issues

* Fix formatting and wording

* gtk: Refactor LoadApplication()

---------

Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
---
 Ryujinx/Program.cs | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

(limited to 'Ryujinx/Program.cs')

diff --git a/Ryujinx/Program.cs b/Ryujinx/Program.cs
index ace8b87f..dca87abc 100644
--- a/Ryujinx/Program.cs
+++ b/Ryujinx/Program.cs
@@ -252,7 +252,7 @@ namespace Ryujinx
 
             if (CommandLineState.LaunchPathArg != null)
             {
-                mainWindow.LoadApplication(CommandLineState.LaunchPathArg, CommandLineState.StartFullscreenArg);
+                mainWindow.RunApplication(CommandLineState.LaunchPathArg, CommandLineState.StartFullscreenArg);
             }
 
             if (ConfigurationState.Instance.CheckUpdatesOnStart.Value && Updater.CanUpdate(false))
-- 
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