From 14ce9e15672d03cb6fc067316f90d81471398ebc Mon Sep 17 00:00:00 2001 From: riperiperi <rhy3756547@hotmail.com> Date: Sat, 30 Jul 2022 00:16:29 +0200 Subject: Move partial unmap handler to the native signal handler (#3437) * Initial commit with a lot of testing stuff. * Partial Unmap Cleanup Part 1 * Fix some minor issues, hopefully windows tests. * Disable partial unmap tests on macos for now Weird issue. * Goodbye magic number * Add COMPlus_EnableAlternateStackCheck for tests `COMPlus_EnableAlternateStackCheck` is needed for NullReferenceException handling to work on linux after registering the signal handler, due to how dotnet registers its own signal handler. * Address some feedback * Force retry when memory is mapped in memory tracking This case existed before, but returning `false` no longer retries, so it would crash immediately after unprotecting the memory... Now, we return `true` to deliberately retry. This case existed before (was just broken by this change) and I don't really want to look into fixing the issue right now. Technically, this means that on guest code partial unmaps will retry _due to this_ rather than hitting the handler. I don't expect this to cause any issues. This should fix random crashes in Xenoblade Chronicles 2. * Use IsRangeMapped * Suppress MockMemoryManager.UnmapEvent warning This event is not signalled by the mock memory manager. * Remove 4kb mapping --- Ryujinx.Memory/Tracking/MemoryTracking.cs | 30 ++++-------------------------- 1 file changed, 4 insertions(+), 26 deletions(-) (limited to 'Ryujinx.Memory/Tracking/MemoryTracking.cs') diff --git a/Ryujinx.Memory/Tracking/MemoryTracking.cs b/Ryujinx.Memory/Tracking/MemoryTracking.cs index c5abb576..ec75e3d0 100644 --- a/Ryujinx.Memory/Tracking/MemoryTracking.cs +++ b/Ryujinx.Memory/Tracking/MemoryTracking.cs @@ -188,30 +188,6 @@ namespace Ryujinx.Memory.Tracking return VirtualMemoryEvent(address, 1, write); } - /// <summary> - /// Signal that a virtual memory event happened at the given location. - /// This is similar VirtualMemoryEvent, but on Windows, it might also return true after a partial unmap. - /// This should only be called from the exception handler. - /// </summary> - /// <param name="address">Virtual address accessed</param> - /// <param name="size">Size of the region affected in bytes</param> - /// <param name="write">Whether the region was written to or read</param> - /// <param name="precise">True if the access is precise, false otherwise</param> - /// <returns>True if the event triggered any tracking regions, false otherwise</returns> - public bool VirtualMemoryEventEh(ulong address, ulong size, bool write, bool precise = false) - { - // Windows has a limitation, it can't do partial unmaps. - // For this reason, we need to unmap the whole range and then remap the sub-ranges. - // When this happens, we might have caused a undesirable access violation from the time that the range was unmapped. - // In this case, try again as the memory might be mapped now. - if (OperatingSystem.IsWindows() && MemoryManagementWindows.RetryFromAccessViolation()) - { - return true; - } - - return VirtualMemoryEvent(address, size, write, precise); - } - /// <summary> /// Signal that a virtual memory event happened at the given location. /// This can be flagged as a precise event, which will avoid reprotection and call special handlers if possible. @@ -237,10 +213,12 @@ namespace Ryujinx.Memory.Tracking if (count == 0 && !precise) { - if (_memoryManager.IsMapped(address)) + if (_memoryManager.IsRangeMapped(address, size)) { + // TODO: There is currently the possibility that a page can be protected after its virtual region is removed. + // This code handles that case when it happens, but it would be better to find out how this happens. _memoryManager.TrackingReprotect(address & ~(ulong)(_pageSize - 1), (ulong)_pageSize, MemoryPermission.ReadAndWrite); - return false; // We can't handle this - it's probably a real invalid access. + return true; // This memory _should_ be mapped, so we need to try again. } else { -- cgit v1.2.3-70-g09d2