From 85dbb9559ad317a657dafd24da27fec4b3f5250f Mon Sep 17 00:00:00 2001
From: Alex Barney <thealexbarney@gmail.com>
Date: Tue, 4 Dec 2018 14:23:37 -0600
Subject: Adjust naming conventions and general refactoring in HLE Project
 (#490)

* Rename enum fields

* Naming conventions

* Remove unneeded ".this"

* Remove unneeded semicolons

* Remove unused Usings

* Don't use var

* Remove unneeded enum underlying types

* Explicitly label class visibility

* Remove unneeded @ prefixes

* Remove unneeded commas

* Remove unneeded if expressions

* Method doesn't use unsafe code

* Remove unneeded casts

* Initialized objects don't need an empty constructor

* Remove settings from DotSettings

* Revert "Explicitly label class visibility"

This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.

* Small changes

* Revert external enum renaming

* Changes from feedback

* Remove unneeded property setters
---
 Ryujinx.HLE/Input/HidProController.cs | 42 +++++++++++++++++------------------
 1 file changed, 21 insertions(+), 21 deletions(-)

(limited to 'Ryujinx.HLE/Input/HidProController.cs')

diff --git a/Ryujinx.HLE/Input/HidProController.cs b/Ryujinx.HLE/Input/HidProController.cs
index 40c79fed..f08fb085 100644
--- a/Ryujinx.HLE/Input/HidProController.cs
+++ b/Ryujinx.HLE/Input/HidProController.cs
@@ -2,43 +2,43 @@
 {
     public class HidProController : HidControllerBase
     {
-        bool Wired = false;
+        bool _wired = false;
 
-        public HidProController(Switch Device) : base(HidControllerType.ProController, Device)
+        public HidProController(Switch device) : base(HidControllerType.ProController, device)
         {
-            Wired = true;
+            _wired = true;
         }
 
-        public override void Connect(HidControllerId ControllerId)
+        public override void Connect(HidControllerId controllerId)
         {
-            base.Connect(ControllerId);
+            base.Connect(controllerId);
 
-            HidControllerColorDesc SingleColorDesc =
-                HidControllerColorDesc.ColorDesc_ColorsNonexistent;
+            HidControllerColorDesc singleColorDesc =
+                HidControllerColorDesc.ColorDescColorsNonexistent;
 
-            HidControllerColorDesc SplitColorDesc = 0;
+            HidControllerColorDesc splitColorDesc = 0;
 
-            NpadColor SingleColorBody    = NpadColor.Black;
-            NpadColor SingleColorButtons = NpadColor.Black;
+            NpadColor singleColorBody    = NpadColor.Black;
+            NpadColor singleColorButtons = NpadColor.Black;
 
-            Device.Memory.WriteInt32(Offset + 0x08, (int)SingleColorDesc);
-            Device.Memory.WriteInt32(Offset + 0x0c, (int)SingleColorBody);
-            Device.Memory.WriteInt32(Offset + 0x10, (int)SingleColorButtons);
-            Device.Memory.WriteInt32(Offset + 0x14, (int)SplitColorDesc);
+            Device.Memory.WriteInt32(Offset + 0x08, (int)singleColorDesc);
+            Device.Memory.WriteInt32(Offset + 0x0c, (int)singleColorBody);
+            Device.Memory.WriteInt32(Offset + 0x10, (int)singleColorButtons);
+            Device.Memory.WriteInt32(Offset + 0x14, (int)splitColorDesc);
 
             Connected = true;
         }
 
         public override void SendInput(
-            HidControllerButtons Buttons,
-            HidJoystickPosition  LeftStick,
-            HidJoystickPosition  RightStick)
+            HidControllerButtons buttons,
+            HidJoystickPosition  leftStick,
+            HidJoystickPosition  rightStick)
         {
-            long ControllerOffset = WriteInput(Buttons, LeftStick, RightStick, HidControllerLayouts.Pro_Controller);
+            long controllerOffset = WriteInput(buttons, leftStick, rightStick, HidControllerLayouts.ProController);
 
-            Device.Memory.WriteInt64(ControllerOffset + 0x28,
-              (Connected ? (uint)HidControllerConnState.Controller_State_Connected : 0) |
-              (Wired ? (uint)HidControllerConnState.Controller_State_Wired : 0));
+            Device.Memory.WriteInt64(controllerOffset + 0x28,
+              (Connected ? (uint)HidControllerConnState.ControllerStateConnected : 0) |
+              (_wired ? (uint)HidControllerConnState.ControllerStateWired : 0));
         }
     }
 }
-- 
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