From a731ab3a2aad56e6ceb8b4e2444a61353246295c Mon Sep 17 00:00:00 2001 From: gdkchan <gab.dark.100@gmail.com> Date: Thu, 8 Aug 2019 15:56:22 -0300 Subject: Add a new JIT compiler for CPU code (#693) * Start of the ARMeilleure project * Refactoring around the old IRAdapter, now renamed to PreAllocator * Optimize the LowestBitSet method * Add CLZ support and fix CLS implementation * Add missing Equals and GetHashCode overrides on some structs, misc small tweaks * Implement the ByteSwap IR instruction, and some refactoring on the assembler * Implement the DivideUI IR instruction and fix 64-bits IDIV * Correct constant operand type on CSINC * Move division instructions implementation to InstEmitDiv * Fix destination type for the ConditionalSelect IR instruction * Implement UMULH and SMULH, with new IR instructions * Fix some issues with shift instructions * Fix constant types for BFM instructions * Fix up new tests using the new V128 struct * Update tests * Move DIV tests to a separate file * Add support for calls, and some instructions that depends on them * Start adding support for SIMD & FP types, along with some of the related ARM instructions * Fix some typos and the divide instruction with FP operands * Fix wrong method call on Clz_V * Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes * Implement SIMD logical instructions and more misc. fixes * Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations * Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes * Implement SIMD shift instruction and fix Dup_V * Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table * Fix check with tolerance on tester * Implement FP & SIMD comparison instructions, and some fixes * Update FCVT (Scalar) encoding on the table to support the Half-float variants * Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes * Use old memory access methods, made a start on SIMD memory insts support, some fixes * Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes * Fix arguments count with struct return values, other fixes * More instructions * Misc. fixes and integrate LDj3SNuD fixes * Update tests * Add a faster linear scan allocator, unwinding support on windows, and other changes * Update Ryujinx.HLE * Update Ryujinx.Graphics * Fix V128 return pointer passing, RCX is clobbered * Update Ryujinx.Tests * Update ITimeZoneService * Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks * Use generic GetFunctionPointerForDelegate method and other tweaks * Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics * Remove some unused code on the assembler * Fix REX.W prefix regression on float conversion instructions, add some sort of profiler * Add hardware capability detection * Fix regression on Sha1h and revert Fcm** changes * Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator * Fix silly mistake introduced on last commit on CpuId * Generate inline stack probes when the stack allocation is too large * Initial support for the System-V ABI * Support multiple destination operands * Fix SSE2 VectorInsert8 path, and other fixes * Change placement of XMM callee save and restore code to match other compilers * Rename Dest to Destination and Inst to Instruction * Fix a regression related to calls and the V128 type * Add an extra space on comments to match code style * Some refactoring * Fix vector insert FP32 SSE2 path * Port over the ARM32 instructions * Avoid memory protection races on JIT Cache * Another fix on VectorInsert FP32 (thanks to LDj3SNuD * Float operands don't need to use the same register when VEX is supported * Add a new register allocator, higher quality code for hot code (tier up), and other tweaks * Some nits, small improvements on the pre allocator * CpuThreadState is gone * Allow changing CPU emulators with a config entry * Add runtime identifiers on the ARMeilleure project * Allow switching between CPUs through a config entry (pt. 2) * Change win10-x64 to win-x64 on projects * Update the Ryujinx project to use ARMeilleure * Ensure that the selected register is valid on the hybrid allocator * Allow exiting on returns to 0 (should fix test regression) * Remove register assignments for most used variables on the hybrid allocator * Do not use fixed registers as spill temp * Add missing namespace and remove unneeded using * Address PR feedback * Fix types, etc * Enable AssumeStrictAbiCompliance by default * Ensure that Spill and Fill don't load or store any more than necessary --- Ryujinx.HLE/HOS/Kernel/Threading/KThread.cs | 64 +++++++++++++++++++++-------- 1 file changed, 47 insertions(+), 17 deletions(-) (limited to 'Ryujinx.HLE/HOS/Kernel/Threading/KThread.cs') diff --git a/Ryujinx.HLE/HOS/Kernel/Threading/KThread.cs b/Ryujinx.HLE/HOS/Kernel/Threading/KThread.cs index 50c71ea9..54d5d06c 100644 --- a/Ryujinx.HLE/HOS/Kernel/Threading/KThread.cs +++ b/Ryujinx.HLE/HOS/Kernel/Threading/KThread.cs @@ -1,5 +1,5 @@ -using ChocolArm64; -using ChocolArm64.Memory; +using ARMeilleure.Memory; +using ARMeilleure.State; using Ryujinx.Common.Logging; using Ryujinx.HLE.HOS.Kernel.Common; using Ryujinx.HLE.HOS.Kernel.Process; @@ -7,12 +7,17 @@ using System; using System.Collections.Generic; using System.Linq; using System.Text; +using System.Threading; namespace Ryujinx.HLE.HOS.Kernel.Threading { class KThread : KSynchronizationObject, IKFutureSchedulerObject { - public CpuThread Context { get; private set; } + private int _hostThreadRunning; + + public Thread HostThread { get; private set; } + + public IExecutionContext Context { get; private set; } public long AffinityMask { get; set; } @@ -152,30 +157,35 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading is64Bits = true; } - Context = new CpuThread(owner.Translator, owner.CpuMemory, (long)entrypoint); + HostThread = new Thread(() => ThreadStart(entrypoint)); - bool isAarch32 = (Owner.MmuFlags & 1) == 0; + if (System.UseLegacyJit) + { + Context = new ChocolArm64.State.CpuThreadState(); + } + else + { + Context = new ARMeilleure.State.ExecutionContext(); + } - Context.ThreadState.Aarch32 = isAarch32; + bool isAarch32 = (Owner.MmuFlags & 1) == 0; - Context.ThreadState.X0 = argsPtr; + Context.SetX(0, argsPtr); if (isAarch32) { - Context.ThreadState.X13 = (uint)stackTop; + Context.SetX(13, (uint)stackTop); } else { - Context.ThreadState.X31 = stackTop; + Context.SetX(31, stackTop); } - Context.ThreadState.CntfrqEl0 = 19200000; - Context.ThreadState.Tpidr = (long)_tlsAddress; + Context.CntfrqEl0 = 19200000; + Context.Tpidr = (long)_tlsAddress; owner.SubscribeThreadEventHandlers(Context); - Context.WorkFinished += ThreadFinishedHandler; - ThreadUid = System.GetThreadUid(); _hasBeenInitialized = true; @@ -1002,8 +1012,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading public void SetEntryArguments(long argsPtr, int threadHandle) { - Context.ThreadState.X0 = (ulong)argsPtr; - Context.ThreadState.X1 = (ulong)threadHandle; + Context.SetX(0, (ulong)argsPtr); + Context.SetX(1, (ulong)threadHandle); } public void TimeUp() @@ -1013,7 +1023,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading public string GetGuestStackTrace() { - return Owner.Debugger.GetGuestStackTrace(Context.ThreadState); + return Owner.Debugger.GetGuestStackTrace(Context); } public void PrintGuestStackTrace() @@ -1026,12 +1036,32 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading Logger.PrintInfo(LogClass.Cpu, trace.ToString()); } - private void ThreadFinishedHandler(object sender, EventArgs e) + public void Execute() + { + if (Interlocked.CompareExchange(ref _hostThreadRunning, 1, 0) == 0) + { + HostThread.Start(); + } + } + + private void ThreadStart(ulong entrypoint) + { + Owner.Translator.Execute(Context, entrypoint); + + ThreadExit(); + } + + private void ThreadExit() { System.Scheduler.ExitThread(this); System.Scheduler.RemoveThread(this); } + public bool IsCurrentHostThread() + { + return Thread.CurrentThread == HostThread; + } + public override bool IsSignaled() { return _hasExited; -- cgit v1.2.3-70-g09d2