From 08831eecf77cedd3c4192ebab5a9c485fb15d51e Mon Sep 17 00:00:00 2001 From: gdkchan <gab.dark.100@gmail.com> Date: Wed, 4 Jan 2023 19:15:45 -0300 Subject: IPC refactor part 3+4: New server HIPC message processor (#4188) * IPC refactor part 3 + 4: New server HIPC message processor with source generator based serialization * Make types match on calls to AlignUp/AlignDown * Formatting * Address some PR feedback * Move BitfieldExtensions to Ryujinx.Common.Utilities and consolidate implementations * Rename Reader/Writer to SpanReader/SpanWriter and move to Ryujinx.Common.Memory * Implement EventType * Address more PR feedback * Log request processing errors since they are not normal * Rename waitable to multiwait and add missing lock * PR feedback * Ac_K PR feedback --- Ryujinx.HLE/HOS/Kernel/Threading/KSynchronization.cs | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'Ryujinx.HLE/HOS/Kernel/Threading/KSynchronization.cs') diff --git a/Ryujinx.HLE/HOS/Kernel/Threading/KSynchronization.cs b/Ryujinx.HLE/HOS/Kernel/Threading/KSynchronization.cs index 419f1536..01b65f55 100644 --- a/Ryujinx.HLE/HOS/Kernel/Threading/KSynchronization.cs +++ b/Ryujinx.HLE/HOS/Kernel/Threading/KSynchronization.cs @@ -1,4 +1,5 @@ using Ryujinx.HLE.HOS.Kernel.Common; +using Ryujinx.Horizon.Common; using System; using System.Collections.Generic; @@ -13,11 +14,11 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading _context = context; } - public KernelResult WaitFor(Span<KSynchronizationObject> syncObjs, long timeout, out int handleIndex) + public Result WaitFor(Span<KSynchronizationObject> syncObjs, long timeout, out int handleIndex) { handleIndex = 0; - KernelResult result = KernelResult.TimedOut; + Result result = KernelResult.TimedOut; _context.CriticalSection.Enter(); @@ -33,7 +34,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading _context.CriticalSection.Leave(); - return KernelResult.Success; + return Result.Success; } if (timeout == 0) @@ -122,7 +123,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading if ((thread.SchedFlags & ThreadSchedState.LowMask) == ThreadSchedState.Paused) { thread.SignaledObj = syncObj; - thread.ObjSyncResult = KernelResult.Success; + thread.ObjSyncResult = Result.Success; thread.Reschedule(ThreadSchedState.Running); } -- cgit v1.2.3-70-g09d2