From 0039bb639493b2d1e2764cae380311ba8e87704b Mon Sep 17 00:00:00 2001
From: gdkchan <gab.dark.100@gmail.com>
Date: Tue, 18 Dec 2018 03:33:36 -0200
Subject: Refactor SVC handler (#540)

* Refactor SVC handler

* Get rid of KernelErr

* Split kernel code files into multiple folders
---
 .../HOS/Kernel/Threading/KConditionVariable.cs     | 71 ++++++++++++++++++++++
 1 file changed, 71 insertions(+)
 create mode 100644 Ryujinx.HLE/HOS/Kernel/Threading/KConditionVariable.cs

(limited to 'Ryujinx.HLE/HOS/Kernel/Threading/KConditionVariable.cs')

diff --git a/Ryujinx.HLE/HOS/Kernel/Threading/KConditionVariable.cs b/Ryujinx.HLE/HOS/Kernel/Threading/KConditionVariable.cs
new file mode 100644
index 00000000..41473643
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Kernel/Threading/KConditionVariable.cs
@@ -0,0 +1,71 @@
+using System.Collections.Generic;
+using System.Threading;
+
+namespace Ryujinx.HLE.HOS.Kernel.Threading
+{
+    static class KConditionVariable
+    {
+        public static void Wait(Horizon system, LinkedList<KThread> threadList, object mutex, long timeout)
+        {
+            KThread currentThread = system.Scheduler.GetCurrentThread();
+
+            system.CriticalSection.Enter();
+
+            Monitor.Exit(mutex);
+
+            currentThread.Withholder = threadList;
+
+            currentThread.Reschedule(ThreadSchedState.Paused);
+
+            currentThread.WithholderNode = threadList.AddLast(currentThread);
+
+            if (currentThread.ShallBeTerminated ||
+                currentThread.SchedFlags == ThreadSchedState.TerminationPending)
+            {
+                threadList.Remove(currentThread.WithholderNode);
+
+                currentThread.Reschedule(ThreadSchedState.Running);
+
+                currentThread.Withholder = null;
+
+                system.CriticalSection.Leave();
+            }
+            else
+            {
+                if (timeout > 0)
+                {
+                    system.TimeManager.ScheduleFutureInvocation(currentThread, timeout);
+                }
+
+                system.CriticalSection.Leave();
+
+                if (timeout > 0)
+                {
+                    system.TimeManager.UnscheduleFutureInvocation(currentThread);
+                }
+            }
+
+            Monitor.Enter(mutex);
+        }
+
+        public static void NotifyAll(Horizon system, LinkedList<KThread> threadList)
+        {
+            system.CriticalSection.Enter();
+
+            LinkedListNode<KThread> node = threadList.First;
+
+            for (; node != null; node = threadList.First)
+            {
+                KThread thread = node.Value;
+
+                threadList.Remove(thread.WithholderNode);
+
+                thread.Withholder = null;
+
+                thread.Reschedule(ThreadSchedState.Running);
+            }
+
+            system.CriticalSection.Leave();
+        }
+    }
+}
\ No newline at end of file
-- 
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