From a731ab3a2aad56e6ceb8b4e2444a61353246295c Mon Sep 17 00:00:00 2001 From: gdkchan <gab.dark.100@gmail.com> Date: Thu, 8 Aug 2019 15:56:22 -0300 Subject: Add a new JIT compiler for CPU code (#693) * Start of the ARMeilleure project * Refactoring around the old IRAdapter, now renamed to PreAllocator * Optimize the LowestBitSet method * Add CLZ support and fix CLS implementation * Add missing Equals and GetHashCode overrides on some structs, misc small tweaks * Implement the ByteSwap IR instruction, and some refactoring on the assembler * Implement the DivideUI IR instruction and fix 64-bits IDIV * Correct constant operand type on CSINC * Move division instructions implementation to InstEmitDiv * Fix destination type for the ConditionalSelect IR instruction * Implement UMULH and SMULH, with new IR instructions * Fix some issues with shift instructions * Fix constant types for BFM instructions * Fix up new tests using the new V128 struct * Update tests * Move DIV tests to a separate file * Add support for calls, and some instructions that depends on them * Start adding support for SIMD & FP types, along with some of the related ARM instructions * Fix some typos and the divide instruction with FP operands * Fix wrong method call on Clz_V * Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes * Implement SIMD logical instructions and more misc. fixes * Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations * Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes * Implement SIMD shift instruction and fix Dup_V * Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table * Fix check with tolerance on tester * Implement FP & SIMD comparison instructions, and some fixes * Update FCVT (Scalar) encoding on the table to support the Half-float variants * Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes * Use old memory access methods, made a start on SIMD memory insts support, some fixes * Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes * Fix arguments count with struct return values, other fixes * More instructions * Misc. fixes and integrate LDj3SNuD fixes * Update tests * Add a faster linear scan allocator, unwinding support on windows, and other changes * Update Ryujinx.HLE * Update Ryujinx.Graphics * Fix V128 return pointer passing, RCX is clobbered * Update Ryujinx.Tests * Update ITimeZoneService * Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks * Use generic GetFunctionPointerForDelegate method and other tweaks * Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics * Remove some unused code on the assembler * Fix REX.W prefix regression on float conversion instructions, add some sort of profiler * Add hardware capability detection * Fix regression on Sha1h and revert Fcm** changes * Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator * Fix silly mistake introduced on last commit on CpuId * Generate inline stack probes when the stack allocation is too large * Initial support for the System-V ABI * Support multiple destination operands * Fix SSE2 VectorInsert8 path, and other fixes * Change placement of XMM callee save and restore code to match other compilers * Rename Dest to Destination and Inst to Instruction * Fix a regression related to calls and the V128 type * Add an extra space on comments to match code style * Some refactoring * Fix vector insert FP32 SSE2 path * Port over the ARM32 instructions * Avoid memory protection races on JIT Cache * Another fix on VectorInsert FP32 (thanks to LDj3SNuD * Float operands don't need to use the same register when VEX is supported * Add a new register allocator, higher quality code for hot code (tier up), and other tweaks * Some nits, small improvements on the pre allocator * CpuThreadState is gone * Allow changing CPU emulators with a config entry * Add runtime identifiers on the ARMeilleure project * Allow switching between CPUs through a config entry (pt. 2) * Change win10-x64 to win-x64 on projects * Update the Ryujinx project to use ARMeilleure * Ensure that the selected register is valid on the hybrid allocator * Allow exiting on returns to 0 (should fix test regression) * Remove register assignments for most used variables on the hybrid allocator * Do not use fixed registers as spill temp * Add missing namespace and remove unneeded using * Address PR feedback * Fix types, etc * Enable AssumeStrictAbiCompliance by default * Ensure that Spill and Fill don't load or store any more than necessary --- Ryujinx.HLE/HOS/Kernel/Process/KProcess.cs | 46 +++++++++++++++--------------- 1 file changed, 23 insertions(+), 23 deletions(-) (limited to 'Ryujinx.HLE/HOS/Kernel/Process/KProcess.cs') diff --git a/Ryujinx.HLE/HOS/Kernel/Process/KProcess.cs b/Ryujinx.HLE/HOS/Kernel/Process/KProcess.cs index 1b5a6772..beb376f6 100644 --- a/Ryujinx.HLE/HOS/Kernel/Process/KProcess.cs +++ b/Ryujinx.HLE/HOS/Kernel/Process/KProcess.cs @@ -1,9 +1,7 @@ -using ChocolArm64; -using ChocolArm64.Events; -using ChocolArm64.Memory; -using ChocolArm64.Translation; +using ARMeilleure.Memory; +using ARMeilleure.State; +using ARMeilleure.Translation; using Ryujinx.Common; -using Ryujinx.Common.Logging; using Ryujinx.HLE.Exceptions; using Ryujinx.HLE.HOS.Kernel.Common; using Ryujinx.HLE.HOS.Kernel.Memory; @@ -80,9 +78,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Process public bool IsPaused { get; private set; } - public MemoryManager CpuMemory { get; private set; } + public IMemoryManager CpuMemory { get; private set; } - public Translator Translator { get; private set; } + public ITranslator Translator { get; private set; } private SvcHandler _svcHandler; @@ -793,11 +791,11 @@ namespace Ryujinx.HLE.HOS.Kernel.Process } } - public void SubscribeThreadEventHandlers(CpuThread context) + public void SubscribeThreadEventHandlers(IExecutionContext context) { - context.ThreadState.Interrupt += InterruptHandler; - context.ThreadState.SvcCall += _svcHandler.SvcCall; - context.ThreadState.Undefined += UndefinedInstructionHandler; + context.Interrupt += InterruptHandler; + context.SupervisorCall += _svcHandler.SvcCall; + context.Undefined += UndefinedInstructionHandler; } private void InterruptHandler(object sender, EventArgs e) @@ -1001,9 +999,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Process { foreach (KThread thread in _threads) { - thread.Context.StopExecution(); + thread.Context.Running = false; - System.Scheduler.CoreManager.Set(thread.Context.Work); + System.Scheduler.CoreManager.Set(thread.HostThread); } } } @@ -1024,13 +1022,20 @@ namespace Ryujinx.HLE.HOS.Kernel.Process bool useFlatPageTable = memRegion == MemoryRegion.Application; - CpuMemory = new MemoryManager(_system.Device.Memory.RamPointer, addrSpaceBits, useFlatPageTable); + if (_system.UseLegacyJit) + { + CpuMemory = new ChocolArm64.Memory.MemoryManager(_system.Device.Memory.RamPointer, addrSpaceBits, useFlatPageTable); - MemoryManager = new KMemoryManager(_system, CpuMemory); + Translator = new ChocolArm64.Translation.Translator((ChocolArm64.Memory.MemoryManager)CpuMemory); + } + else + { + CpuMemory = new MemoryManager(_system.Device.Memory.RamPointer, addrSpaceBits, useFlatPageTable); - Translator = new Translator(CpuMemory); + Translator = new Translator((MemoryManager)CpuMemory); + } - Translator.CpuTrace += CpuTraceHandler; + MemoryManager = new KMemoryManager(_system, CpuMemory); } public void PrintCurrentThreadStackTrace() @@ -1038,14 +1043,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Process System.Scheduler.GetCurrentThread().PrintGuestStackTrace(); } - private void CpuTraceHandler(object sender, CpuTraceEventArgs e) - { - Logger.PrintInfo(LogClass.Cpu, $"Executing at 0x{e.Position:X16}."); - } - private void UndefinedInstructionHandler(object sender, InstUndefinedEventArgs e) { - throw new UndefinedInstructionException(e.Position, e.RawOpCode); + throw new UndefinedInstructionException(e.Address, e.OpCode); } } } \ No newline at end of file -- cgit v1.2.3-70-g09d2