From cecbd256a5b95cce815fcbbffc40b3898c319d9f Mon Sep 17 00:00:00 2001
From: Alex Barney <thealexbarney@gmail.com>
Date: Tue, 3 Mar 2020 07:07:06 -0700
Subject: Add support for cache storage (#936)

* Update LibHac

* Run EnsureApplicationCacheStorage when launching a game

* Add new FS commands
---
 Ryujinx.HLE/FileSystem/VirtualFileSystem.cs | 2 ++
 1 file changed, 2 insertions(+)

(limited to 'Ryujinx.HLE/FileSystem/VirtualFileSystem.cs')

diff --git a/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs b/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs
index 884f4197..e671b451 100644
--- a/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs
+++ b/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs
@@ -26,6 +26,7 @@ namespace Ryujinx.HLE.FileSystem
         public FileSystemServer FsServer { get; private set; }
         public FileSystemClient FsClient { get; private set; }
         public EmulatedGameCard GameCard { get; private set; }
+        public EmulatedSdCard   SdCard   { get; private set; }
 
         private VirtualFileSystem()
         {
@@ -208,6 +209,7 @@ namespace Ryujinx.HLE.FileSystem
             DefaultFsServerObjects fsServerObjects = DefaultFsServerObjects.GetDefaultEmulatedCreators(serverBaseFs, KeySet);
 
             GameCard = fsServerObjects.GameCard;
+            SdCard   = fsServerObjects.SdCard;
 
             FileSystemServerConfig fsServerConfig = new FileSystemServerConfig
             {
-- 
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