From cecbd256a5b95cce815fcbbffc40b3898c319d9f Mon Sep 17 00:00:00 2001 From: Alex Barney <thealexbarney@gmail.com> Date: Tue, 3 Mar 2020 07:07:06 -0700 Subject: Add support for cache storage (#936) * Update LibHac * Run EnsureApplicationCacheStorage when launching a game * Add new FS commands --- Ryujinx.HLE/FileSystem/VirtualFileSystem.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'Ryujinx.HLE/FileSystem/VirtualFileSystem.cs') diff --git a/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs b/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs index 884f4197..e671b451 100644 --- a/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs +++ b/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs @@ -26,6 +26,7 @@ namespace Ryujinx.HLE.FileSystem public FileSystemServer FsServer { get; private set; } public FileSystemClient FsClient { get; private set; } public EmulatedGameCard GameCard { get; private set; } + public EmulatedSdCard SdCard { get; private set; } private VirtualFileSystem() { @@ -208,6 +209,7 @@ namespace Ryujinx.HLE.FileSystem DefaultFsServerObjects fsServerObjects = DefaultFsServerObjects.GetDefaultEmulatedCreators(serverBaseFs, KeySet); GameCard = fsServerObjects.GameCard; + SdCard = fsServerObjects.SdCard; FileSystemServerConfig fsServerConfig = new FileSystemServerConfig { -- cgit v1.2.3-70-g09d2