From 85dbb9559ad317a657dafd24da27fec4b3f5250f Mon Sep 17 00:00:00 2001
From: Alex Barney <thealexbarney@gmail.com>
Date: Tue, 4 Dec 2018 14:23:37 -0600
Subject: Adjust naming conventions and general refactoring in HLE Project
 (#490)

* Rename enum fields

* Naming conventions

* Remove unneeded ".this"

* Remove unneeded semicolons

* Remove unused Usings

* Don't use var

* Remove unneeded enum underlying types

* Explicitly label class visibility

* Remove unneeded @ prefixes

* Remove unneeded commas

* Remove unneeded if expressions

* Method doesn't use unsafe code

* Remove unneeded casts

* Initialized objects don't need an empty constructor

* Remove settings from DotSettings

* Revert "Explicitly label class visibility"

This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.

* Small changes

* Revert external enum renaming

* Changes from feedback

* Remove unneeded property setters
---
 Ryujinx.HLE/FileSystem/Content/LocationEntry.cs | 25 +++++++++++--------------
 1 file changed, 11 insertions(+), 14 deletions(-)

(limited to 'Ryujinx.HLE/FileSystem/Content/LocationEntry.cs')

diff --git a/Ryujinx.HLE/FileSystem/Content/LocationEntry.cs b/Ryujinx.HLE/FileSystem/Content/LocationEntry.cs
index c7c6133b..ade2e5a8 100644
--- a/Ryujinx.HLE/FileSystem/Content/LocationEntry.cs
+++ b/Ryujinx.HLE/FileSystem/Content/LocationEntry.cs
@@ -1,28 +1,25 @@
-using System;
-using System.Collections.Generic;
-using System.Text;
-using LibHac;
+using LibHac;
 
 namespace Ryujinx.HLE.FileSystem.Content
 {
     public struct LocationEntry
     {
-        public string      ContentPath { get; private set; }
+        public string      ContentPath { get; }
         public int         Flag        { get; private set; }
-        public long        TitleId     { get; private set; }
-        public ContentType ContentType { get; private set; }
+        public long        TitleId     { get; }
+        public ContentType ContentType { get; }
 
-        public LocationEntry(string ContentPath, int Flag, long TitleId, ContentType ContentType)
+        public LocationEntry(string contentPath, int flag, long titleId, ContentType contentType)
         {
-            this.ContentPath = ContentPath;
-            this.Flag        = Flag;
-            this.TitleId     = TitleId;
-            this.ContentType = ContentType;
+            ContentPath = contentPath;
+            Flag        = flag;
+            TitleId     = titleId;
+            ContentType = contentType;
         }
 
-        public void SetFlag(int Flag)
+        public void SetFlag(int flag)
         {
-            this.Flag = Flag;
+            Flag = flag;
         }
     }
 }
-- 
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