From 85dbb9559ad317a657dafd24da27fec4b3f5250f Mon Sep 17 00:00:00 2001 From: Alex Barney <thealexbarney@gmail.com> Date: Tue, 4 Dec 2018 14:23:37 -0600 Subject: Adjust naming conventions and general refactoring in HLE Project (#490) * Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Remove unneeded property setters --- Ryujinx.HLE/FileSystem/Content/LocationEntry.cs | 25 +++++++++++-------------- 1 file changed, 11 insertions(+), 14 deletions(-) (limited to 'Ryujinx.HLE/FileSystem/Content/LocationEntry.cs') diff --git a/Ryujinx.HLE/FileSystem/Content/LocationEntry.cs b/Ryujinx.HLE/FileSystem/Content/LocationEntry.cs index c7c6133b..ade2e5a8 100644 --- a/Ryujinx.HLE/FileSystem/Content/LocationEntry.cs +++ b/Ryujinx.HLE/FileSystem/Content/LocationEntry.cs @@ -1,28 +1,25 @@ -using System; -using System.Collections.Generic; -using System.Text; -using LibHac; +using LibHac; namespace Ryujinx.HLE.FileSystem.Content { public struct LocationEntry { - public string ContentPath { get; private set; } + public string ContentPath { get; } public int Flag { get; private set; } - public long TitleId { get; private set; } - public ContentType ContentType { get; private set; } + public long TitleId { get; } + public ContentType ContentType { get; } - public LocationEntry(string ContentPath, int Flag, long TitleId, ContentType ContentType) + public LocationEntry(string contentPath, int flag, long titleId, ContentType contentType) { - this.ContentPath = ContentPath; - this.Flag = Flag; - this.TitleId = TitleId; - this.ContentType = ContentType; + ContentPath = contentPath; + Flag = flag; + TitleId = titleId; + ContentType = contentType; } - public void SetFlag(int Flag) + public void SetFlag(int flag) { - this.Flag = Flag; + Flag = flag; } } } -- cgit v1.2.3-70-g09d2