From e3b36db71c62a34a26b30683dd5ad5410c97cc9c Mon Sep 17 00:00:00 2001
From: Ac_K <Acoustik666@gmail.com>
Date: Tue, 22 Mar 2022 20:46:16 +0100
Subject: hle: Some cleanup (#3210)

* hle: Some cleanup

This PR cleaned up a bit the HLE folder and the VirtualFileSystem one, since we use LibHac, we can use some class of it directly instead of duplicate things. The "Content" of VFS folder is removed since it should be handled in the NCM service directly.
A larger cleanup should be done later since there is still be duplicated code here and there.

* Fix Headless.SDL2

* Addresses gdkchan feedback
---
 Ryujinx.HLE/FileSystem/Content/ContentPath.cs | 19 -------------------
 1 file changed, 19 deletions(-)
 delete mode 100644 Ryujinx.HLE/FileSystem/Content/ContentPath.cs

(limited to 'Ryujinx.HLE/FileSystem/Content/ContentPath.cs')

diff --git a/Ryujinx.HLE/FileSystem/Content/ContentPath.cs b/Ryujinx.HLE/FileSystem/Content/ContentPath.cs
deleted file mode 100644
index 1e2c8ab3..00000000
--- a/Ryujinx.HLE/FileSystem/Content/ContentPath.cs
+++ /dev/null
@@ -1,19 +0,0 @@
-namespace Ryujinx.HLE.FileSystem.Content
-{
-    static class ContentPath
-    {
-        public const string SystemContent    = "@SystemContent";
-        public const string UserContent      = "@UserContent";
-        public const string SdCardContent    = "@SdCardContent";
-        public const string SdCard           = "@SdCard";
-        public const string CalibFile        = "@CalibFile";
-        public const string Safe             = "@Safe";
-        public const string User             = "@User";
-        public const string System           = "@System";
-        public const string Host             = "@Host";
-        public const string GamecardApp      = "@GcApp";
-        public const string GamecardContents = "@GcS00000001";
-        public const string GamecardUpdate   = "@upp";
-        public const string RegisteredUpdate = "@RegUpdate";
-    }
-}
\ No newline at end of file
-- 
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