From f1d1670b0b1b5c08064df95dabd295f3cf5dcf7f Mon Sep 17 00:00:00 2001 From: gdkchan <gab.dark.100@gmail.com> Date: Wed, 16 Nov 2022 14:53:04 -0300 Subject: Implement HLE macro for DrawElementsIndirect (#3748) * Implement HLE macro for DrawElementsIndirect * Shader cache version bump * Use GL_ARB_shader_draw_parameters extension on OpenGL * Fix DrawIndexedIndirectCount on Vulkan when extension is not supported * Implement DrawIndex * Alignment * Fix some validation errors * Rename BaseIds to DrawParameters * Fix incorrect index buffer and vertex buffer size in some cases * Add HLE macros for DrawArraysInstanced and DrawElementsInstanced * Perform a regular draw when indirect data is not modified * Use non-indirect draw methods if indirect buffer was not GPU modified * Only check if draw parameters match if the shader actually uses them * Expose Macro HLE setting on GUI * Reset FirstVertex and FirstInstance after draw * Update shader cache version again since some people already tested this * PR feedback Co-authored-by: riperiperi <rhy3756547@hotmail.com> --- Ryujinx.Graphics.Vulkan/VulkanInitialization.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'Ryujinx.Graphics.Vulkan/VulkanInitialization.cs') diff --git a/Ryujinx.Graphics.Vulkan/VulkanInitialization.cs b/Ryujinx.Graphics.Vulkan/VulkanInitialization.cs index e54eef4f..48f80ad4 100644 --- a/Ryujinx.Graphics.Vulkan/VulkanInitialization.cs +++ b/Ryujinx.Graphics.Vulkan/VulkanInitialization.cs @@ -444,7 +444,8 @@ namespace Ryujinx.Graphics.Vulkan SType = StructureType.PhysicalDeviceVulkan12Features, PNext = pExtendedFeatures, DescriptorIndexing = supportedExtensions.Contains("VK_EXT_descriptor_indexing"), - DrawIndirectCount = supportedExtensions.Contains(KhrDrawIndirectCount.ExtensionName) + DrawIndirectCount = supportedExtensions.Contains(KhrDrawIndirectCount.ExtensionName), + UniformBufferStandardLayout = supportedExtensions.Contains("VK_KHR_uniform_buffer_standard_layout") }; pExtendedFeatures = &featuresVk12; -- cgit v1.2.3-70-g09d2