From d786d8d2b924da7cd116a2eb97d738a9f07b4e43 Mon Sep 17 00:00:00 2001
From: gdk <gab.dark.100@gmail.com>
Date: Wed, 30 Oct 2019 20:45:01 -0300
Subject: Support copy of slices to 3D textures, remove old 3D render target
 layered render support, do not delete textures with existing views created
 from them

---
 Ryujinx.Graphics.OpenGL/TextureView.cs | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

(limited to 'Ryujinx.Graphics.OpenGL/TextureView.cs')

diff --git a/Ryujinx.Graphics.OpenGL/TextureView.cs b/Ryujinx.Graphics.OpenGL/TextureView.cs
index 8a2b50dc..8fced290 100644
--- a/Ryujinx.Graphics.OpenGL/TextureView.cs
+++ b/Ryujinx.Graphics.OpenGL/TextureView.cs
@@ -137,11 +137,11 @@ namespace Ryujinx.Graphics.OpenGL
             return _parent.GetHashCode();
         }
 
-        public void CopyTo(ITexture destination)
+        public void CopyTo(ITexture destination, int firstLayer, int firstLevel)
         {
             TextureView destinationView = (TextureView)destination;
 
-            TextureCopyUnscaled.Copy(this, destinationView, 0, 0);
+            TextureCopyUnscaled.Copy(this, destinationView, firstLayer, firstLevel);
 
             int width  = Math.Min(Width,  destinationView.Width);
             int height = Math.Min(Height, destinationView.Height);
-- 
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