From c702943af3c7e9396b8fa86e3c1be3cb9339addc Mon Sep 17 00:00:00 2001
From: gdkchan <gab.dark.100@gmail.com>
Date: Fri, 20 Aug 2021 18:26:25 -0300
Subject: Swap BGR components for 16-bit BGR texture formats (#2567)

---
 Ryujinx.Graphics.OpenGL/Image/TextureView.cs | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

(limited to 'Ryujinx.Graphics.OpenGL/Image/TextureView.cs')

diff --git a/Ryujinx.Graphics.OpenGL/Image/TextureView.cs b/Ryujinx.Graphics.OpenGL/Image/TextureView.cs
index ce0582ce..d4d49075 100644
--- a/Ryujinx.Graphics.OpenGL/Image/TextureView.cs
+++ b/Ryujinx.Graphics.OpenGL/Image/TextureView.cs
@@ -70,7 +70,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
                 (int)Info.SwizzleA.Convert()
             };
 
-            if (Info.Format.IsBgra8())
+            if (Info.Format.IsBgr())
             {
                 // Swap B <-> R for BGRA formats, as OpenGL has no support for them
                 // and we need to manually swap the components on read/write on the GPU.
-- 
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