From 423da5cc911bf7545746ad4fd184eff42f32dd9b Mon Sep 17 00:00:00 2001 From: gdkchan <gab.dark.100@gmail.com> Date: Thu, 29 Oct 2020 18:57:34 -0300 Subject: Scale texture resolution before sending to backend (#1646) * Work * Propagate scale factor to copy temp. Not really needed, just here for consistency * PR feedback --- Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs') diff --git a/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs b/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs index edfbec5f..191e9b63 100644 --- a/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs +++ b/Ryujinx.Graphics.OpenGL/Image/TextureCopy.cs @@ -129,7 +129,7 @@ namespace Ryujinx.Graphics.OpenGL.Image public TextureView BgraSwap(TextureView from) { - TextureView to = (TextureView)_renderer.CreateTexture(from.Info, 1f); + TextureView to = (TextureView)_renderer.CreateTexture(from.Info, from.ScaleFactor); EnsurePbo(from); -- cgit v1.2.3-70-g09d2