From 42c75dbb8f9472f434d0324a37a87e91ee7b50f3 Mon Sep 17 00:00:00 2001 From: gdkchan <gab.dark.100@gmail.com> Date: Sat, 22 Jan 2022 15:23:00 -0300 Subject: Add support for BC1/2/3 decompression (for 3D textures) (#2987) * Add support for BC1/2/3 decompression (for 3D textures) * Optimize and clean up * Unsafe not needed here * Fix alpha value interpolation when a0 <= a1 --- Ryujinx.Graphics.OpenGL/FormatTable.cs | 2 -- 1 file changed, 2 deletions(-) (limited to 'Ryujinx.Graphics.OpenGL/FormatTable.cs') diff --git a/Ryujinx.Graphics.OpenGL/FormatTable.cs b/Ryujinx.Graphics.OpenGL/FormatTable.cs index e3249cd6..41fd9f37 100644 --- a/Ryujinx.Graphics.OpenGL/FormatTable.cs +++ b/Ryujinx.Graphics.OpenGL/FormatTable.cs @@ -80,11 +80,9 @@ namespace Ryujinx.Graphics.OpenGL Add(Format.R10G10B10A2Uint, new FormatInfo(4, false, false, All.Rgb10A2ui, PixelFormat.RgbaInteger, PixelType.UnsignedInt2101010Reversed)); Add(Format.R11G11B10Float, new FormatInfo(3, false, false, All.R11fG11fB10f, PixelFormat.Rgb, PixelType.UnsignedInt10F11F11FRev)); Add(Format.R9G9B9E5Float, new FormatInfo(3, false, false, All.Rgb9E5, PixelFormat.Rgb, PixelType.UnsignedInt5999Rev)); - Add(Format.Bc1RgbUnorm, new FormatInfo(3, true, false, All.CompressedRgbS3tcDxt1Ext)); Add(Format.Bc1RgbaUnorm, new FormatInfo(4, true, false, All.CompressedRgbaS3tcDxt1Ext)); Add(Format.Bc2Unorm, new FormatInfo(4, true, false, All.CompressedRgbaS3tcDxt3Ext)); Add(Format.Bc3Unorm, new FormatInfo(4, true, false, All.CompressedRgbaS3tcDxt5Ext)); - Add(Format.Bc1RgbSrgb, new FormatInfo(3, false, false, All.CompressedSrgbS3tcDxt1Ext)); Add(Format.Bc1RgbaSrgb, new FormatInfo(4, true, false, All.CompressedSrgbAlphaS3tcDxt1Ext)); Add(Format.Bc2Srgb, new FormatInfo(4, false, false, All.CompressedSrgbAlphaS3tcDxt3Ext)); Add(Format.Bc3Srgb, new FormatInfo(4, false, false, All.CompressedSrgbAlphaS3tcDxt5Ext)); -- cgit v1.2.3-70-g09d2