From 4da44e09cb2a32f69b4a6b47221117b78e4618dc Mon Sep 17 00:00:00 2001 From: Andrey Sukharev <SukharevAndrey@users.noreply.github.com> Date: Mon, 5 Dec 2022 16:47:39 +0300 Subject: Make structs readonly when applicable (#4002) * Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too --- Ryujinx.Graphics.Gpu/Image/TextureCache.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Ryujinx.Graphics.Gpu/Image/TextureCache.cs') diff --git a/Ryujinx.Graphics.Gpu/Image/TextureCache.cs b/Ryujinx.Graphics.Gpu/Image/TextureCache.cs index a6bb5741..16bfc693 100644 --- a/Ryujinx.Graphics.Gpu/Image/TextureCache.cs +++ b/Ryujinx.Graphics.Gpu/Image/TextureCache.cs @@ -16,7 +16,7 @@ namespace Ryujinx.Graphics.Gpu.Image /// </summary> class TextureCache : IDisposable { - private struct OverlapInfo + private readonly struct OverlapInfo { public TextureViewCompatibility Compatibility { get; } public int FirstLayer { get; } -- cgit v1.2.3-70-g09d2