From 4da44e09cb2a32f69b4a6b47221117b78e4618dc Mon Sep 17 00:00:00 2001
From: Andrey Sukharev <SukharevAndrey@users.noreply.github.com>
Date: Mon, 5 Dec 2022 16:47:39 +0300
Subject: Make structs readonly when applicable (#4002)

* Make all structs readonly when applicable. It should reduce amount of needless defensive copies

* Make structs with trivial boilerplate equality code record structs

* Remove unnecessary readonly modifiers from TextureCreateInfo

* Make BitMap structs readonly too
---
 Ryujinx.Graphics.Gpu/Image/TextureCache.cs | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

(limited to 'Ryujinx.Graphics.Gpu/Image/TextureCache.cs')

diff --git a/Ryujinx.Graphics.Gpu/Image/TextureCache.cs b/Ryujinx.Graphics.Gpu/Image/TextureCache.cs
index a6bb5741..16bfc693 100644
--- a/Ryujinx.Graphics.Gpu/Image/TextureCache.cs
+++ b/Ryujinx.Graphics.Gpu/Image/TextureCache.cs
@@ -16,7 +16,7 @@ namespace Ryujinx.Graphics.Gpu.Image
     /// </summary>
     class TextureCache : IDisposable
     {
-        private struct OverlapInfo
+        private readonly struct OverlapInfo
         {
             public TextureViewCompatibility Compatibility { get; }
             public int FirstLayer { get; }
-- 
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