From fbb4019ed5c12c4a888c7b09db648ac595366896 Mon Sep 17 00:00:00 2001
From: gdkchan <gab.dark.100@gmail.com>
Date: Tue, 29 Jun 2021 14:32:02 -0300
Subject: Initial support for separate GPU address spaces (#2394)

* Make GPU memory manager a member of GPU channel

* Move physical memory instance to the memory manager, and the caches to the physical memory

* PR feedback
---
 Ryujinx.Graphics.Gpu/Image/SamplerPool.cs | 5 ++++-
 1 file changed, 4 insertions(+), 1 deletion(-)

(limited to 'Ryujinx.Graphics.Gpu/Image/SamplerPool.cs')

diff --git a/Ryujinx.Graphics.Gpu/Image/SamplerPool.cs b/Ryujinx.Graphics.Gpu/Image/SamplerPool.cs
index 1395aea2..aed6cb9c 100644
--- a/Ryujinx.Graphics.Gpu/Image/SamplerPool.cs
+++ b/Ryujinx.Graphics.Gpu/Image/SamplerPool.cs
@@ -1,3 +1,5 @@
+using Ryujinx.Graphics.Gpu.Memory;
+
 namespace Ryujinx.Graphics.Gpu.Image
 {
     /// <summary>
@@ -11,9 +13,10 @@ namespace Ryujinx.Graphics.Gpu.Image
         /// Constructs a new instance of the sampler pool.
         /// </summary>
         /// <param name="context">GPU context that the sampler pool belongs to</param>
+        /// <param name="physicalMemory">Physical memory where the sampler descriptors are mapped</param>
         /// <param name="address">Address of the sampler pool in guest memory</param>
         /// <param name="maximumId">Maximum sampler ID of the sampler pool (equal to maximum samplers minus one)</param>
-        public SamplerPool(GpuContext context, ulong address, int maximumId) : base(context, address, maximumId) { }
+        public SamplerPool(GpuContext context, PhysicalMemory physicalMemory, ulong address, int maximumId) : base(context, physicalMemory, address, maximumId) { }
 
         /// <summary>
         /// Gets the sampler with the given ID.
-- 
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