From 4da44e09cb2a32f69b4a6b47221117b78e4618dc Mon Sep 17 00:00:00 2001
From: Andrey Sukharev <SukharevAndrey@users.noreply.github.com>
Date: Mon, 5 Dec 2022 16:47:39 +0300
Subject: Make structs readonly when applicable (#4002)

* Make all structs readonly when applicable. It should reduce amount of needless defensive copies

* Make structs with trivial boilerplate equality code record structs

* Remove unnecessary readonly modifiers from TextureCreateInfo

* Make BitMap structs readonly too
---
 Ryujinx.Graphics.GAL/ProgramPipelineState.cs | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

(limited to 'Ryujinx.Graphics.GAL/ProgramPipelineState.cs')

diff --git a/Ryujinx.Graphics.GAL/ProgramPipelineState.cs b/Ryujinx.Graphics.GAL/ProgramPipelineState.cs
index 88728207..41afb34b 100644
--- a/Ryujinx.Graphics.GAL/ProgramPipelineState.cs
+++ b/Ryujinx.Graphics.GAL/ProgramPipelineState.cs
@@ -6,7 +6,7 @@ namespace Ryujinx.Graphics.GAL
     /// <summary>
     /// Descriptor for a pipeline buffer binding.
     /// </summary>
-    public struct BufferPipelineDescriptor
+    public readonly struct BufferPipelineDescriptor
     {
         public bool Enable { get; }
         public int Stride { get; }
-- 
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