From b46b63e06a36845175f68331edb5ddeeb34de27b Mon Sep 17 00:00:00 2001
From: gdkchan <gab.dark.100@gmail.com>
Date: Tue, 5 Jul 2022 19:58:36 -0300
Subject: Add support for alpha to coverage dithering (#3069)

* Add support for alpha to coverage dithering

* Shader cache version bump

* Fix wrong alpha register

* Ensure support buffer is cleared

* New shader specialization based approach
---
 Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs | 6 ++++++
 1 file changed, 6 insertions(+)

(limited to 'Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs')

diff --git a/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs b/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs
index 2a1f474a..aebf210d 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs
@@ -184,6 +184,12 @@ namespace Ryujinx.Graphics.GAL.Multithreading
             _renderer.QueueCommand();
         }
 
+        public void SetMultisampleState(MultisampleDescriptor multisample)
+        {
+            _renderer.New<SetMultisampleStateCommand>().Set(multisample);
+            _renderer.QueueCommand();
+        }
+
         public void SetPatchParameters(int vertices, ReadOnlySpan<float> defaultOuterLevel, ReadOnlySpan<float> defaultInnerLevel)
         {
             _renderer.New<SetPatchParametersCommand>().Set(vertices, defaultOuterLevel, defaultInnerLevel);
-- 
cgit v1.2.3-70-g09d2