From b46b63e06a36845175f68331edb5ddeeb34de27b Mon Sep 17 00:00:00 2001 From: gdkchan <gab.dark.100@gmail.com> Date: Tue, 5 Jul 2022 19:58:36 -0300 Subject: Add support for alpha to coverage dithering (#3069) * Add support for alpha to coverage dithering * Shader cache version bump * Fix wrong alpha register * Ensure support buffer is cleared * New shader specialization based approach --- .../Commands/SetMultisampleStateCommand.cs | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) create mode 100644 Ryujinx.Graphics.GAL/Multithreading/Commands/SetMultisampleStateCommand.cs (limited to 'Ryujinx.Graphics.GAL/Multithreading/Commands/SetMultisampleStateCommand.cs') diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetMultisampleStateCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetMultisampleStateCommand.cs new file mode 100644 index 00000000..f981c6ce --- /dev/null +++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetMultisampleStateCommand.cs @@ -0,0 +1,18 @@ +namespace Ryujinx.Graphics.GAL.Multithreading.Commands +{ + struct SetMultisampleStateCommand : IGALCommand + { + public CommandType CommandType => CommandType.SetMultisampleState; + private MultisampleDescriptor _multisample; + + public void Set(MultisampleDescriptor multisample) + { + _multisample = multisample; + } + + public static void Run(ref SetMultisampleStateCommand command, ThreadedRenderer threaded, IRenderer renderer) + { + renderer.Pipeline.SetMultisampleState(command._multisample); + } + } +} -- cgit v1.2.3-70-g09d2