From deb99d2cae3e80bdf70cb52c6c160094dc7c9292 Mon Sep 17 00:00:00 2001
From: Emmanuel Hansen <emmausssss@gmail.com>
Date: Sun, 15 May 2022 11:30:15 +0000
Subject: Avalonia UI - Part 1 (#3270)

* avalonia part 1

* remove vulkan ui backend

* move ui common files to ui common project

* get name for oading screen from device

* rebase.

* review 1

* review 1.1

* review

* cleanup

* addressed review

* use cancellation token

* review

* review

* rebased

* cancel library loading when closing window

* remove star  image, use fonticon instead

* delete render control frame buffer when game ends. change position of fav star

* addressed @Thog review

* ensure the right ui is downloaded in updates

* fix crash when showing not supported dialog during controller request

* add prefix to artifact names

* Auto-format Avalonia project

* Fix input

* Fix build, simplify app disposal

* remove nv stutter thread

* addressed review

* add missing change

* maintain window size if new size is zero length

* add game, handheld, docked to local

* reverse scale main window

* Update de_DE.json

* Update de_DE.json

* Update de_DE.json

* Update italian json

* Update it_IT.json

* let render timer poll with no wait

* remove unused code

* more unused code

* enabled tiered compilation and trimming

* check if window event is not closed before signaling

* fix atmospher case

* locale fix

* locale fix

* remove explicit tiered compilation declarations

* Remove ) it_IT.json

* Remove ) de_DE.json

* Update it_IT.json

* Update pt_BR locale with latest strings

* Remove ')'

* add more strings to locale

* update locale

* remove extra slash

* remove extra slash

* set firmware version to 0 if key's not found

* fix

* revert timer changes

* lock  on object instead

* Update it_IT.json

* remove unused method

* add load screen text to locale

* drop swap event

* Update de_DE.json

* Update de_DE.json

* do null check when stopping emulator

* Update de_DE.json

* Create tr_TR.json

* Add tr_TR

* Add tr_TR + Turkish

* Update it_IT.json

* Update Ryujinx.Ava/Input/AvaloniaMappingHelper.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* addressed review

* Update Ryujinx.Ava/Ui/Backend/OpenGl/OpenGlRenderTarget.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* use avalonia's inbuilt renderer on linux

* removed whitespace

* workaround for queue render crash with vsync off

* drop custom backend

* format files

* fix not closing issue

* remove warnings

* rebase

* update avalonia library

* Reposition the Text and Button on About Page

* Assign build version

* Remove appveyor text

Co-authored-by: gdk <gab.dark.100@gmail.com>
Co-authored-by: Niwu34 <67392333+Niwu34@users.noreply.github.com>
Co-authored-by: Antonio Brugnolo <36473846+AntoSkate@users.noreply.github.com>
Co-authored-by: aegiff <99728970+aegiff@users.noreply.github.com>
Co-authored-by: Ac_K <Acoustik666@gmail.com>
Co-authored-by: MostlyWhat <78652091+MostlyWhat@users.noreply.github.com>
---
 .../Hid/Controller/GenericControllerInputConfig.cs | 38 ++++++++++++++++++++--
 1 file changed, 35 insertions(+), 3 deletions(-)

(limited to 'Ryujinx.Common/Configuration/Hid/Controller/GenericControllerInputConfig.cs')

diff --git a/Ryujinx.Common/Configuration/Hid/Controller/GenericControllerInputConfig.cs b/Ryujinx.Common/Configuration/Hid/Controller/GenericControllerInputConfig.cs
index aeb09c58..da8ad797 100644
--- a/Ryujinx.Common/Configuration/Hid/Controller/GenericControllerInputConfig.cs
+++ b/Ryujinx.Common/Configuration/Hid/Controller/GenericControllerInputConfig.cs
@@ -1,9 +1,20 @@
 using Ryujinx.Common.Configuration.Hid.Controller.Motion;
+using System;
+using System.ComponentModel;
+using System.Text.Json.Serialization;
+using NotImplementedException = System.NotImplementedException;
 
 namespace Ryujinx.Common.Configuration.Hid.Controller
 {
     public class GenericControllerInputConfig<Button, Stick> : GenericInputConfigurationCommon<Button> where Button : unmanaged where Stick : unmanaged
     {
+        [JsonIgnore]
+        private float _deadzoneLeft;
+        [JsonIgnore]
+        private float _deadzoneRight;
+        [JsonIgnore]
+        private float _triggerThreshold;
+
         /// <summary>
         /// Left JoyCon Controller Stick Bindings
         /// </summary>
@@ -17,12 +28,26 @@ namespace Ryujinx.Common.Configuration.Hid.Controller
         /// <summary>
         /// Controller Left Analog Stick Deadzone
         /// </summary>
-        public float DeadzoneLeft { get; set; }
+        public float DeadzoneLeft
+        {
+            get => _deadzoneLeft; set
+            {
+                _deadzoneLeft = MathF.Round(value, 3);
+                OnPropertyChanged();
+            }
+        }
 
         /// <summary>
         /// Controller Right Analog Stick Deadzone
         /// </summary>
-        public float DeadzoneRight { get; set; }
+        public float DeadzoneRight
+        {
+            get => _deadzoneRight; set
+            {
+                _deadzoneRight = MathF.Round(value, 3);
+                OnPropertyChanged();
+            }
+        }
 
         /// <summary>
         /// Controller Left Analog Stick Range
@@ -37,7 +62,14 @@ namespace Ryujinx.Common.Configuration.Hid.Controller
         /// <summary>
         /// Controller Trigger Threshold
         /// </summary>
-        public float TriggerThreshold { get; set; }
+        public float TriggerThreshold
+        {
+            get => _triggerThreshold; set
+            {
+                _triggerThreshold = MathF.Round(value, 3);
+                OnPropertyChanged();
+            }
+        }
 
         /// <summary>
         /// Controller Motion Settings
-- 
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