From deb99d2cae3e80bdf70cb52c6c160094dc7c9292 Mon Sep 17 00:00:00 2001 From: Emmanuel Hansen <emmausssss@gmail.com> Date: Sun, 15 May 2022 11:30:15 +0000 Subject: Avalonia UI - Part 1 (#3270) * avalonia part 1 * remove vulkan ui backend * move ui common files to ui common project * get name for oading screen from device * rebase. * review 1 * review 1.1 * review * cleanup * addressed review * use cancellation token * review * review * rebased * cancel library loading when closing window * remove star image, use fonticon instead * delete render control frame buffer when game ends. change position of fav star * addressed @Thog review * ensure the right ui is downloaded in updates * fix crash when showing not supported dialog during controller request * add prefix to artifact names * Auto-format Avalonia project * Fix input * Fix build, simplify app disposal * remove nv stutter thread * addressed review * add missing change * maintain window size if new size is zero length * add game, handheld, docked to local * reverse scale main window * Update de_DE.json * Update de_DE.json * Update de_DE.json * Update italian json * Update it_IT.json * let render timer poll with no wait * remove unused code * more unused code * enabled tiered compilation and trimming * check if window event is not closed before signaling * fix atmospher case * locale fix * locale fix * remove explicit tiered compilation declarations * Remove ) it_IT.json * Remove ) de_DE.json * Update it_IT.json * Update pt_BR locale with latest strings * Remove ')' * add more strings to locale * update locale * remove extra slash * remove extra slash * set firmware version to 0 if key's not found * fix * revert timer changes * lock on object instead * Update it_IT.json * remove unused method * add load screen text to locale * drop swap event * Update de_DE.json * Update de_DE.json * do null check when stopping emulator * Update de_DE.json * Create tr_TR.json * Add tr_TR * Add tr_TR + Turkish * Update it_IT.json * Update Ryujinx.Ava/Input/AvaloniaMappingHelper.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * addressed review * Update Ryujinx.Ava/Ui/Backend/OpenGl/OpenGlRenderTarget.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * use avalonia's inbuilt renderer on linux * removed whitespace * workaround for queue render crash with vsync off * drop custom backend * format files * fix not closing issue * remove warnings * rebase * update avalonia library * Reposition the Text and Button on About Page * Assign build version * Remove appveyor text Co-authored-by: gdk <gab.dark.100@gmail.com> Co-authored-by: Niwu34 <67392333+Niwu34@users.noreply.github.com> Co-authored-by: Antonio Brugnolo <36473846+AntoSkate@users.noreply.github.com> Co-authored-by: aegiff <99728970+aegiff@users.noreply.github.com> Co-authored-by: Ac_K <Acoustik666@gmail.com> Co-authored-by: MostlyWhat <78652091+MostlyWhat@users.noreply.github.com> --- .../Hid/Controller/GenericControllerInputConfig.cs | 38 ++++++++++++++++++++-- 1 file changed, 35 insertions(+), 3 deletions(-) (limited to 'Ryujinx.Common/Configuration/Hid/Controller/GenericControllerInputConfig.cs') diff --git a/Ryujinx.Common/Configuration/Hid/Controller/GenericControllerInputConfig.cs b/Ryujinx.Common/Configuration/Hid/Controller/GenericControllerInputConfig.cs index aeb09c58..da8ad797 100644 --- a/Ryujinx.Common/Configuration/Hid/Controller/GenericControllerInputConfig.cs +++ b/Ryujinx.Common/Configuration/Hid/Controller/GenericControllerInputConfig.cs @@ -1,9 +1,20 @@ using Ryujinx.Common.Configuration.Hid.Controller.Motion; +using System; +using System.ComponentModel; +using System.Text.Json.Serialization; +using NotImplementedException = System.NotImplementedException; namespace Ryujinx.Common.Configuration.Hid.Controller { public class GenericControllerInputConfig<Button, Stick> : GenericInputConfigurationCommon<Button> where Button : unmanaged where Stick : unmanaged { + [JsonIgnore] + private float _deadzoneLeft; + [JsonIgnore] + private float _deadzoneRight; + [JsonIgnore] + private float _triggerThreshold; + /// <summary> /// Left JoyCon Controller Stick Bindings /// </summary> @@ -17,12 +28,26 @@ namespace Ryujinx.Common.Configuration.Hid.Controller /// <summary> /// Controller Left Analog Stick Deadzone /// </summary> - public float DeadzoneLeft { get; set; } + public float DeadzoneLeft + { + get => _deadzoneLeft; set + { + _deadzoneLeft = MathF.Round(value, 3); + OnPropertyChanged(); + } + } /// <summary> /// Controller Right Analog Stick Deadzone /// </summary> - public float DeadzoneRight { get; set; } + public float DeadzoneRight + { + get => _deadzoneRight; set + { + _deadzoneRight = MathF.Round(value, 3); + OnPropertyChanged(); + } + } /// <summary> /// Controller Left Analog Stick Range @@ -37,7 +62,14 @@ namespace Ryujinx.Common.Configuration.Hid.Controller /// <summary> /// Controller Trigger Threshold /// </summary> - public float TriggerThreshold { get; set; } + public float TriggerThreshold + { + get => _triggerThreshold; set + { + _triggerThreshold = MathF.Round(value, 3); + OnPropertyChanged(); + } + } /// <summary> /// Controller Motion Settings -- cgit v1.2.3-70-g09d2