From 3f4fb8f73a6635dbdca9dd11738c3a793f53ac65 Mon Sep 17 00:00:00 2001
From: Mary <mary@mary.zone>
Date: Wed, 6 Apr 2022 09:12:38 +0200
Subject: amadeus: Update to REV11 (#3230)

This should implement all ABI changes from REV11 on 14.0.0

As Nintendo changed the channel disposition for "legacy" effects (Delay, Reverb and Reverb 3D) to match the standard channel mapping, I took the liberty to just remap to the old disposition for now.
The proper changes will be handled at a later date with a complete rewriting of those 3 effects to be more readable (see https://github.com/Ryujinx/Ryujinx/pull/3205 for the first iteration of it).
---
 .../Renderer/Server/CommandProcessingTimeEstimatorVersion3.cs       | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

(limited to 'Ryujinx.Audio/Renderer/Server/CommandProcessingTimeEstimatorVersion3.cs')

diff --git a/Ryujinx.Audio/Renderer/Server/CommandProcessingTimeEstimatorVersion3.cs b/Ryujinx.Audio/Renderer/Server/CommandProcessingTimeEstimatorVersion3.cs
index 75d3d05b..d9afdfb0 100644
--- a/Ryujinx.Audio/Renderer/Server/CommandProcessingTimeEstimatorVersion3.cs
+++ b/Ryujinx.Audio/Renderer/Server/CommandProcessingTimeEstimatorVersion3.cs
@@ -198,7 +198,7 @@ namespace Ryujinx.Audio.Renderer.Server
             return (uint)1853.2f;
         }
 
-        public uint Estimate(DelayCommand command)
+        public virtual uint Estimate(DelayCommand command)
         {
             Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
 
@@ -272,7 +272,7 @@ namespace Ryujinx.Audio.Renderer.Server
             }
         }
 
-        public uint Estimate(ReverbCommand command)
+        public virtual uint Estimate(ReverbCommand command)
         {
             Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
 
@@ -346,7 +346,7 @@ namespace Ryujinx.Audio.Renderer.Server
             }
         }
 
-        public uint Estimate(Reverb3dCommand command)
+        public virtual uint Estimate(Reverb3dCommand command)
         {
             Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
 
-- 
cgit v1.2.3-70-g09d2