From 00ce9eea620652b97b4d3e8cd9218c6fccff8b1c Mon Sep 17 00:00:00 2001 From: Mary <me@thog.eu> Date: Tue, 29 Jun 2021 19:37:13 +0200 Subject: Fix disposing of IPC sessions server at emulation stop (#2334) --- Ryujinx.Audio.Backends.SoundIo/SoundIoHardwareDeviceSession.cs | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'Ryujinx.Audio.Backends.SoundIo/SoundIoHardwareDeviceSession.cs') diff --git a/Ryujinx.Audio.Backends.SoundIo/SoundIoHardwareDeviceSession.cs b/Ryujinx.Audio.Backends.SoundIo/SoundIoHardwareDeviceSession.cs index 925a1cb4..884e75ed 100644 --- a/Ryujinx.Audio.Backends.SoundIo/SoundIoHardwareDeviceSession.cs +++ b/Ryujinx.Audio.Backends.SoundIo/SoundIoHardwareDeviceSession.cs @@ -17,6 +17,7 @@ namespace Ryujinx.Audio.Backends.SoundIo private DynamicRingBuffer _ringBuffer; private ulong _playedSampleCount; private ManualResetEvent _updateRequiredEvent; + private int _disposeState; public SoundIoHardwareDeviceSession(SoundIoHardwareDeviceDriver driver, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount) { @@ -435,7 +436,10 @@ namespace Ryujinx.Audio.Backends.SoundIo public override void Dispose() { - Dispose(true); + if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0) + { + Dispose(true); + } } } } -- cgit v1.2.3-70-g09d2