From a731ab3a2aad56e6ceb8b4e2444a61353246295c Mon Sep 17 00:00:00 2001 From: gdkchan <gab.dark.100@gmail.com> Date: Thu, 8 Aug 2019 15:56:22 -0300 Subject: Add a new JIT compiler for CPU code (#693) * Start of the ARMeilleure project * Refactoring around the old IRAdapter, now renamed to PreAllocator * Optimize the LowestBitSet method * Add CLZ support and fix CLS implementation * Add missing Equals and GetHashCode overrides on some structs, misc small tweaks * Implement the ByteSwap IR instruction, and some refactoring on the assembler * Implement the DivideUI IR instruction and fix 64-bits IDIV * Correct constant operand type on CSINC * Move division instructions implementation to InstEmitDiv * Fix destination type for the ConditionalSelect IR instruction * Implement UMULH and SMULH, with new IR instructions * Fix some issues with shift instructions * Fix constant types for BFM instructions * Fix up new tests using the new V128 struct * Update tests * Move DIV tests to a separate file * Add support for calls, and some instructions that depends on them * Start adding support for SIMD & FP types, along with some of the related ARM instructions * Fix some typos and the divide instruction with FP operands * Fix wrong method call on Clz_V * Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes * Implement SIMD logical instructions and more misc. fixes * Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations * Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes * Implement SIMD shift instruction and fix Dup_V * Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table * Fix check with tolerance on tester * Implement FP & SIMD comparison instructions, and some fixes * Update FCVT (Scalar) encoding on the table to support the Half-float variants * Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes * Use old memory access methods, made a start on SIMD memory insts support, some fixes * Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes * Fix arguments count with struct return values, other fixes * More instructions * Misc. fixes and integrate LDj3SNuD fixes * Update tests * Add a faster linear scan allocator, unwinding support on windows, and other changes * Update Ryujinx.HLE * Update Ryujinx.Graphics * Fix V128 return pointer passing, RCX is clobbered * Update Ryujinx.Tests * Update ITimeZoneService * Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks * Use generic GetFunctionPointerForDelegate method and other tweaks * Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics * Remove some unused code on the assembler * Fix REX.W prefix regression on float conversion instructions, add some sort of profiler * Add hardware capability detection * Fix regression on Sha1h and revert Fcm** changes * Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator * Fix silly mistake introduced on last commit on CpuId * Generate inline stack probes when the stack allocation is too large * Initial support for the System-V ABI * Support multiple destination operands * Fix SSE2 VectorInsert8 path, and other fixes * Change placement of XMM callee save and restore code to match other compilers * Rename Dest to Destination and Inst to Instruction * Fix a regression related to calls and the V128 type * Add an extra space on comments to match code style * Some refactoring * Fix vector insert FP32 SSE2 path * Port over the ARM32 instructions * Avoid memory protection races on JIT Cache * Another fix on VectorInsert FP32 (thanks to LDj3SNuD * Float operands don't need to use the same register when VEX is supported * Add a new register allocator, higher quality code for hot code (tier up), and other tweaks * Some nits, small improvements on the pre allocator * CpuThreadState is gone * Allow changing CPU emulators with a config entry * Add runtime identifiers on the ARMeilleure project * Allow switching between CPUs through a config entry (pt. 2) * Change win10-x64 to win-x64 on projects * Update the Ryujinx project to use ARMeilleure * Ensure that the selected register is valid on the hybrid allocator * Allow exiting on returns to 0 (should fix test regression) * Remove register assignments for most used variables on the hybrid allocator * Do not use fixed registers as spill temp * Add missing namespace and remove unneeded using * Address PR feedback * Fix types, etc * Enable AssumeStrictAbiCompliance by default * Ensure that Spill and Fill don't load or store any more than necessary --- ARMeilleure/Memory/MemoryManagementWindows.cs | 156 ++++++++++++++++++++++++++ 1 file changed, 156 insertions(+) create mode 100644 ARMeilleure/Memory/MemoryManagementWindows.cs (limited to 'ARMeilleure/Memory/MemoryManagementWindows.cs') diff --git a/ARMeilleure/Memory/MemoryManagementWindows.cs b/ARMeilleure/Memory/MemoryManagementWindows.cs new file mode 100644 index 00000000..c1a84c95 --- /dev/null +++ b/ARMeilleure/Memory/MemoryManagementWindows.cs @@ -0,0 +1,156 @@ +using System; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +namespace ARMeilleure.Memory +{ + static class MemoryManagementWindows + { + [Flags] + private enum AllocationType : uint + { + Commit = 0x1000, + Reserve = 0x2000, + Decommit = 0x4000, + Release = 0x8000, + Reset = 0x80000, + Physical = 0x400000, + TopDown = 0x100000, + WriteWatch = 0x200000, + LargePages = 0x20000000 + } + + [Flags] + private enum MemoryProtection : uint + { + NoAccess = 0x01, + ReadOnly = 0x02, + ReadWrite = 0x04, + WriteCopy = 0x08, + Execute = 0x10, + ExecuteRead = 0x20, + ExecuteReadWrite = 0x40, + ExecuteWriteCopy = 0x80, + GuardModifierflag = 0x100, + NoCacheModifierflag = 0x200, + WriteCombineModifierflag = 0x400 + } + + private enum WriteWatchFlags : uint + { + None = 0, + Reset = 1 + } + + [DllImport("kernel32.dll")] + private static extern IntPtr VirtualAlloc( + IntPtr lpAddress, + IntPtr dwSize, + AllocationType flAllocationType, + MemoryProtection flProtect); + + [DllImport("kernel32.dll")] + private static extern bool VirtualProtect( + IntPtr lpAddress, + IntPtr dwSize, + MemoryProtection flNewProtect, + out MemoryProtection lpflOldProtect); + + [DllImport("kernel32.dll")] + private static extern bool VirtualFree( + IntPtr lpAddress, + IntPtr dwSize, + AllocationType dwFreeType); + + [DllImport("kernel32.dll")] + private static extern int GetWriteWatch( + WriteWatchFlags dwFlags, + IntPtr lpBaseAddress, + IntPtr dwRegionSize, + IntPtr[] lpAddresses, + ref ulong lpdwCount, + out uint lpdwGranularity); + + public static IntPtr Allocate(IntPtr size) + { + const AllocationType flags = + AllocationType.Reserve | + AllocationType.Commit; + + IntPtr ptr = VirtualAlloc(IntPtr.Zero, size, flags, MemoryProtection.ReadWrite); + + if (ptr == IntPtr.Zero) + { + throw new OutOfMemoryException(); + } + + return ptr; + } + + public static IntPtr AllocateWriteTracked(IntPtr size) + { + const AllocationType flags = + AllocationType.Reserve | + AllocationType.Commit | + AllocationType.WriteWatch; + + IntPtr ptr = VirtualAlloc(IntPtr.Zero, size, flags, MemoryProtection.ReadWrite); + + if (ptr == IntPtr.Zero) + { + throw new OutOfMemoryException(); + } + + return ptr; + } + + public static bool Reprotect(IntPtr address, IntPtr size, Memory.MemoryProtection protection) + { + MemoryProtection prot = GetProtection(protection); + + return VirtualProtect(address, size, prot, out _); + } + + private static MemoryProtection GetProtection(Memory.MemoryProtection protection) + { + switch (protection) + { + case Memory.MemoryProtection.None: return MemoryProtection.NoAccess; + case Memory.MemoryProtection.Read: return MemoryProtection.ReadOnly; + case Memory.MemoryProtection.ReadAndWrite: return MemoryProtection.ReadWrite; + case Memory.MemoryProtection.ReadAndExecute: return MemoryProtection.ExecuteRead; + case Memory.MemoryProtection.ReadWriteExecute: return MemoryProtection.ExecuteReadWrite; + case Memory.MemoryProtection.Execute: return MemoryProtection.Execute; + + default: throw new ArgumentException($"Invalid permission \"{protection}\"."); + } + } + + public static bool Free(IntPtr address) + { + return VirtualFree(address, IntPtr.Zero, AllocationType.Release); + } + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public static bool GetModifiedPages( + IntPtr address, + IntPtr size, + IntPtr[] addresses, + out ulong count) + { + ulong pagesCount = (ulong)addresses.Length; + + int result = GetWriteWatch( + WriteWatchFlags.Reset, + address, + size, + addresses, + ref pagesCount, + out uint granularity); + + count = pagesCount; + + return result == 0; + } + } +} \ No newline at end of file -- cgit v1.2.3-70-g09d2